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diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <string>
+
+#include <guichan/font.hpp>
+#include <guichan/mouseinput.hpp>
+
+#include "button.h"
+#include "inventorywindow.h"
+#include "item_amount.h"
+#include "itemcontainer.h"
+#include "label.h"
+#include "progressbar.h"
+#include "scrollarea.h"
+#include "storagewindow.h"
+#include "viewport.h"
+
+#include "widgets/layout.h"
+
+#include "../inventory.h"
+#include "../item.h"
+#include "../localplayer.h"
+#include "../units.h"
+
+#include "../net/messageout.h"
+#ifdef EATHENA_SUPPORT
+#include "../net/ea/protocol.h"
+#endif
+
+#include "../resources/iteminfo.h"
+
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
+#include "../utils/stringutils.h"
+
+StorageWindow::StorageWindow(Network *network, int invSize):
+ Window(_("Storage")),
+ mNetwork(network),
+ mMaxSlots(invSize),
+ mItemDesc(false)
+{
+ setWindowName("Storage");
+ setResizable(true);
+ setCloseButton(true);
+
+ // If you adjust these defaults, don't forget to adjust the trade window's.
+ setDefaultSize(375, 300, ImageRect::CENTER);
+
+ mStoreButton = new Button(_("Store"), "store", this);
+ mRetrieveButton = new Button(_("Retrieve"), "retrieve", this);
+
+ mItems = new ItemContainer(player_node->getStorage(), 10, 5, 1);
+ mItems->addSelectionListener(this);
+
+ mInvenScroll = new ScrollArea(mItems);
+ mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+
+ mUsedSlots = toString(player_node->getStorage()->getNumberOfSlotsUsed());
+
+ mSlotsLabel = new Label(_("Slots: "));
+
+ mSlotsBar = new ProgressBar(1.0f, 100, 20, 225, 200, 25);
+
+ setMinHeight(130);
+ setMinWidth(mSlotsLabel->getWidth());
+
+ place(0, 0, mSlotsLabel).setPadding(3);
+ place(1, 0, mSlotsBar, 3);
+ place(0, 1, mInvenScroll, 4, 4);
+ place(2, 5, mStoreButton);
+ place(3, 5, mRetrieveButton);
+
+ Layout &layout = getLayout();
+ layout.setRowHeight(0, mStoreButton->getHeight());
+
+ loadWindowState();
+}
+
+StorageWindow::~StorageWindow()
+{
+ delete mItems;
+}
+
+void StorageWindow::logic()
+{
+ if (!isVisible())
+ return;
+
+ Window::logic();
+
+ if (mUsedSlots != toString(player_node->getStorage()->getNumberOfSlotsUsed()))
+ {
+ mUsedSlots = toString(player_node->getStorage()->getNumberOfSlotsUsed());
+
+ mSlotsBar->setProgress((float)
+ player_node->getStorage()->getNumberOfSlotsUsed() / mMaxSlots);
+
+ mSlotsBar->setText(strprintf("%s/%d", mUsedSlots.c_str(), mMaxSlots));
+ }
+}
+
+void StorageWindow::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "store")
+ {
+ if (!inventoryWindow->isVisible()) return;
+
+ Item *item = inventoryWindow->getSelectedItem();
+
+ if (!item)
+ return;
+
+ if (item->getQuantity() == 1)
+ {
+ addStore(item, 1);
+ }
+ else
+ {
+ // Choose amount of items to trade
+ new ItemAmountWindow(AMOUNT_STORE_ADD, this, item);
+ }
+ }
+ else if (event.getId() == "retrieve")
+ {
+ Item *item = mItems->getSelectedItem();
+
+ if (!item)
+ return;
+
+ if (item->getQuantity() == 1)
+ {
+ removeStore(item, 1);
+ }
+ else
+ {
+ // Choose amount of items to trade
+ new ItemAmountWindow(AMOUNT_STORE_REMOVE, this, item);
+ }
+ }
+}
+
+void StorageWindow::mouseClicked(gcn::MouseEvent &event)
+{
+ Window::mouseClicked(event);
+
+ if (event.getButton() == gcn::MouseEvent::RIGHT)
+ {
+ Item *item = mItems->getSelectedItem();
+
+ if (!item) {
+ mRetrieveButton->setEnabled(false);
+ return;
+ }
+
+ mRetrieveButton->setEnabled(true);
+
+ /* Convert relative to the window coordinates to absolute screen
+ * coordinates.
+ */
+ const int mx = event.getX() + getX();
+ const int my = event.getY() + getY();
+ viewport->showPopup(mx, my, item);
+ }
+}
+
+Item* StorageWindow::getSelectedItem() const
+{
+ return mItems->getSelectedItem();
+}
+
+void StorageWindow::addStore(Item* item, int ammount)
+{
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_MOVE_TO_STORAGE);
+ outMsg.writeInt16(item->getInvIndex());
+ outMsg.writeInt32(ammount);
+}
+
+void StorageWindow::removeStore(Item* item, int ammount)
+{
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CSMG_MOVE_FROM_STORAGE);
+ outMsg.writeInt16(item->getInvIndex());
+ outMsg.writeInt32(ammount);
+}
+
+void StorageWindow::close()
+{
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_CLOSE_STORAGE);
+}