summaryrefslogtreecommitdiff
path: root/src/gui/statuswindow.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/statuswindow.cpp')
-rw-r--r--src/gui/statuswindow.cpp568
1 files changed, 383 insertions, 185 deletions
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp
index 4df474a7..ed073440 100644
--- a/src/gui/statuswindow.cpp
+++ b/src/gui/statuswindow.cpp
@@ -23,13 +23,62 @@
#include "gui/widgets/button.h"
#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
#include "gui/widgets/progressbar.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/vertcontainer.h"
#include "gui/widgets/windowcontainer.h"
#include "localplayer.h"
+#include "units.h"
+#include "net/net.h"
+#include "net/playerhandler.h"
+
+#ifdef EATHENA_SUPPORT
+#include "net/ea/protocol.h"
+#endif
+
+#include "utils/gettext.h"
+#include "utils/mathutils.h"
#include "utils/stringutils.h"
+class AttrDisplay : public Container {
+ public:
+ virtual std::string update();
+
+ protected:
+ AttrDisplay(int id, const std::string &name);
+
+ const int mId;
+ const std::string mName;
+
+ LayoutHelper *mLayout;
+ Label *mLabel;
+ Label *mValue;
+};
+
+class DerDisplay : public AttrDisplay {
+ public:
+ DerDisplay(int id, const std::string &name);
+};
+
+class ChangeDisplay : public AttrDisplay, gcn::ActionListener {
+ public:
+ ChangeDisplay(int id, const std::string &name);
+ std::string update();
+ void setPointsNeeded(int needed);
+
+ private:
+ void action(const gcn::ActionEvent &event);
+
+ int mNeeded;
+
+ Label *mPoints;
+ Button *mDec;
+ Button *mInc;
+};
+
StatusWindow::StatusWindow():
Window(player_node->getName())
{
@@ -39,7 +88,6 @@ StatusWindow::StatusWindow():
setSaveVisible(true);
setDefaultSize((windowContainer->getWidth() - 365) / 2,
(windowContainer->getHeight() - 255) / 2, 365, 275);
- loadWindowState();
// ----------------------
// Status Part
@@ -50,246 +98,396 @@ StatusWindow::StatusWindow():
mHpLabel = new Label("HP:");
mHpBar = new ProgressBar(0.0f, 80, 15, gcn::Color(0, 171, 34));
- mHpValueLabel = new Label;
-
- int y = 3;
- int x = 5;
-
- mLvlLabel->setPosition(x, y);
- x += mLvlLabel->getWidth() + 40;
- mMoneyLabel->setPosition(x, y);
- y += mLvlLabel->getHeight() + 5; // Next Row
- x = 5;
-
- mHpLabel->setPosition(x, y);
- x += mHpLabel->getWidth() + 5;
- mHpBar->setPosition(x, y);
- x += mHpBar->getWidth() + 5;
- mHpValueLabel->setPosition(x, y);
-
- y += mHpLabel->getHeight() + 5; // Next Row
- x = 5;
-
- add(mLvlLabel);
- add(mMoneyLabel);
- add(mHpLabel);
- add(mHpValueLabel);
- add(mHpBar);
+ mXpLabel = new Label(_("Exp:"));
+ mXpBar = new ProgressBar(0.0f, 80, 15, gcn::Color(143, 192, 211));
+
+ mMpLabel = new Label(_("MP:"));
+ mMpBar = new ProgressBar(0.0f, 80, 15, gcn::Color(26, 102, 230));
+
+ place(0, 0, mLvlLabel, 3);
+ // 5, 0 Job Level
+ place(8, 0, mMoneyLabel, 3);
+ place(0, 1, mHpLabel).setPadding(3);
+ place(1, 1, mHpBar, 4);
+ place(5, 1, mXpLabel).setPadding(3);
+ place(6, 1, mXpBar, 5);
+ place(0, 2, mMpLabel).setPadding(3);
+ // 5, 2 and 6, 2 Job Progress Bar
+ place(1, 2, mMpBar, 4);
+
+#ifdef EATHENA_SUPPORT
+ mJobLvlLabel = new Label(strprintf(_("Job: %d"), 0));
+ mJobLabel = new Label(_("Job:"));
+ mJobBar = new ProgressBar(0.0f, 80, 15, gcn::Color(220, 135, 203));
+
+ place(5, 0, mJobLvlLabel, 3);
+ place(5, 2, mJobLabel).setPadding(3);
+ place(6, 2, mJobBar, 5);
+#endif
// ----------------------
// Stats Part
// ----------------------
- // Static Labels
- gcn::Label *mStatsTitleLabel = new Label("Stats");
- gcn::Label *mStatsTotalLabel = new Label("Total");
+ mAttrCont = new VertContainer(32);
+ mAttrScroll = new ScrollArea(mAttrCont);
+ mAttrScroll->setOpaque(false);
+ mAttrScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
+ mAttrScroll->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO);
+ place(0, 3, mAttrScroll, 5, 3);
- // New labels
- for (int i = 0; i < 6; i++) {
- mStatsLabel[i] = new Label;
- mStatsDisplayLabel[i] = new Label;
- }
- mCharacterPointsLabel = new Label;
- mCorrectionPointsLabel = new Label;
-
- // Set button events Id
- mStatsPlus[0] = new Button("+", "STR+", this);
- mStatsPlus[1] = new Button("+", "AGI+", this);
- mStatsPlus[2] = new Button("+", "DEX+", this);
- mStatsPlus[3] = new Button("+", "VIT+", this);
- mStatsPlus[4] = new Button("+", "INT+", this);
- mStatsPlus[5] = new Button("+", "WIL+", this);
-
- mStatsMinus[0] = new Button("-", "STR-", this);
- mStatsMinus[1] = new Button("-", "AGI-", this);
- mStatsMinus[2] = new Button("-", "DEX-", this);
- mStatsMinus[3] = new Button("-", "VIT-", this);
- mStatsMinus[4] = new Button("-", "INT-", this);
- mStatsMinus[5] = new Button("-", "WIL-", this);
-
- // Set position
- mStatsTitleLabel->setPosition(mHpLabel->getX(), mHpLabel->getY() + 23 );
- mStatsTotalLabel->setPosition(110, mStatsTitleLabel->getY() + 15);
- int totalLabelY = mStatsTotalLabel->getY();
-
- for (int i = 0; i < 6; i++)
- {
- mStatsLabel[i]->setPosition(5,
- mStatsTotalLabel->getY() + (i * 23) + 15);
- mStatsMinus[i]->setPosition(85, totalLabelY + (i * 23) + 15);
- mStatsDisplayLabel[i]->setPosition(125,
- totalLabelY + (i * 23) + 15);
- mStatsPlus[i]->setPosition(185, totalLabelY + (i * 23) + 15);
- }
+ mDAttrCont = new VertContainer(32);
+ mDAttrScroll = new ScrollArea(mDAttrCont);
+ mDAttrScroll->setOpaque(false);
+ mDAttrScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
+ mDAttrScroll->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO);
+ place(6, 3, mDAttrScroll, 5, 3);
- mCharacterPointsLabel->setPosition(5, mStatsDisplayLabel[5]->getY() + 25);
- mCorrectionPointsLabel->setPosition(5, mStatsDisplayLabel[5]->getY() + 35);
+ getLayout().setRowHeight(3, Layout::AUTO_SET);
- // Assemble
- add(mStatsTitleLabel);
- add(mStatsTotalLabel);
- for(int i = 0; i < 6; i++)
- {
- add(mStatsLabel[i]);
- add(mStatsDisplayLabel[i]);
- add(mStatsPlus[i]);
- add(mStatsMinus[i]);
- }
+ mCharacterPointsLabel = new Label("C");
+ mCorrectionPointsLabel = new Label("C");
+ place(0, 6, mCharacterPointsLabel, 5);
+ place(0, 7, mCorrectionPointsLabel, 5);
- add(mCharacterPointsLabel);
- add(mCorrectionPointsLabel);
+ loadWindowState();
+
+ update(HP);
+ update(MP);
+ update(EXP);
+ update(MONEY);
+ update(CHAR_POINTS); // This also updates all attributes (none atm)
+ update(LEVEL);
+#ifdef EATHENA_SUPPORT
+ update(JOB);
+#endif
}
-void StatusWindow::update()
+std::string StatusWindow::update(int id)
{
- // Status Part
- // -----------
- mLvlLabel->setCaption( "Level: " +
- toString(player_node->getLevel()) +
- " (" +
- toString(player_node->getLevelProgress()) +
- "%)");
- mLvlLabel->adjustSize();
+ if (id == HP)
+ {
+ updateHPBar(mHpBar, true);
+
+ return _("HP");
+ }
+ else if (id == MP)
+ {
+ updateMPBar(mMpBar, true);
- mMoneyLabel->setCaption("Money: " + toString(player_node->getMoney()) + " GP");
- mMoneyLabel->adjustSize();
+ return _("MP");
+ }
+ else if (id == EXP)
+ {
+ updateXPBar(mXpBar, false);
- updateHPBar(mHpBar, true);
+ return _("Exp");
+ }
+ else if (id == MONEY)
+ {
+ int money = player_node->getMoney();
+ mMoneyLabel->setCaption(strprintf(_("Money: %s"),
+ Units::formatCurrency(money).c_str()));
+ mMoneyLabel->adjustSize();
- // Stats Part
- // ----------
- const std::string attrNames[6] = {
- "Strength",
- "Agility",
- "Dexterity",
- "Vitality",
- "Intelligence",
- "Willpower"
- };
- int characterPoints = player_node->getCharacterPoints();
- int correctionPoints = player_node->getCorrectionPoints();
- // Update labels
- for (int i = 0; i < 6; i++)
+ return _("Money");
+ }
+#ifdef EATHENA_SUPPORT
+ else if (id == JOB)
{
- mStatsLabel[i]->setCaption(attrNames[i]);
- mStatsDisplayLabel[i]->setCaption(
- strprintf("%d / %d",
- player_node->getAttributeEffective(CHAR_ATTR_BEGIN + i),
- player_node->getAttributeBase(CHAR_ATTR_BEGIN + i)));
+ mJobLvlLabel->setCaption(strprintf(_("Job: %d"),
+ player_node->getAttributeBase(JOB)));
+ mJobLvlLabel->adjustSize();
- mStatsLabel[i]->adjustSize();
- mStatsDisplayLabel[i]->adjustSize();
+ updateProgressBar(mJobBar, JOB, false);
- mStatsPlus[i]->setEnabled(characterPoints);
- mStatsMinus[i]->setEnabled(correctionPoints);
+ return _("Job");
}
- mCharacterPointsLabel->setCaption("Character Points: " +
- toString(characterPoints));
- mCharacterPointsLabel->adjustSize();
+#endif
+ else if (id == CHAR_POINTS)
+ {
+ mCharacterPointsLabel->setCaption(strprintf(_("Character Points: %d"),
+ player_node->getCharacterPoints()));
+ mCharacterPointsLabel->adjustSize();
+
+ mCorrectionPointsLabel->setCaption(strprintf(_("Correction Points: %d"),
+ player_node->getCorrectionPoints()));
+ mCorrectionPointsLabel->adjustSize();
+
+ for (Attrs::iterator it = mAttrs.begin(); it != mAttrs.end(); it++)
+ {
+ it->second->update();
+ }
+ }
+ else if (id == LEVEL)
+ {
+ mLvlLabel->setCaption(strprintf(_("Level: %d"),
+ player_node->getLevel()));
+ mLvlLabel->adjustSize();
- mCorrectionPointsLabel->setCaption("Correction Points: " +
- toString(correctionPoints));
- mCorrectionPointsLabel->adjustSize();
+ return _("Level");
+ }
+ else
+ {
+ Attrs::iterator it = mAttrs.find(id);
- // Update Second column widgets position
- mMoneyLabel->setPosition(mLvlLabel->getX() + mLvlLabel->getWidth() + 20,
- mLvlLabel->getY());
+ if (it != mAttrs.end())
+ {
+ return it->second->update();
+ }
+ }
- update();
+ return "";
}
-void StatusWindow::update(int id)
+void StatusWindow::setPointsNeeded(int id, int needed)
{
- // TODO: only update what changed
- update();
+ Attrs::iterator it = mAttrs.find(id);
+
+ if (it != mAttrs.end())
+ {
+ ChangeDisplay *disp = dynamic_cast<ChangeDisplay*>(it->second);
+ if (disp)
+ disp->setPointsNeeded(needed);
+ }
}
void StatusWindow::addAttribute(int id, const std::string &name,
bool modifiable)
{
- // future use
-}
-
-void StatusWindow::action(const gcn::ActionEvent &event)
-{
- const std::string &eventId = event.getId();
+ AttrDisplay *disp;
- // Stats Part
- if (eventId == "STR+")
- {
- player_node->raiseAttribute(LocalPlayer::STR);
- }
- else if (eventId == "AGI+")
+ if (modifiable)
{
- player_node->raiseAttribute(LocalPlayer::AGI);
+ disp = new ChangeDisplay(id, name);
+ mAttrCont->add(disp);
}
- else if (eventId == "DEX+")
- {
- player_node->raiseAttribute(LocalPlayer::DEX);
- }
- else if (eventId == "VIT+")
- {
- player_node->raiseAttribute(LocalPlayer::VIT);
- }
- else if (eventId == "INT+")
- {
- player_node->raiseAttribute(LocalPlayer::INT);
- }
- else if (eventId == "WIL+")
+ else
{
- player_node->raiseAttribute(LocalPlayer::WIL);
+ disp = new DerDisplay(id, name);
+ mDAttrCont->add(disp);
}
- else if (eventId == "STR-")
+ mAttrs[id] = disp;
+}
+
+void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax)
+{
+ if (showMax)
+ bar->setText(toString(player_node->getHp()) +
+ "/" + toString(player_node->getMaxHp()));
+ else
+ bar->setText(toString(player_node->getHp()));
+
+ // HP Bar coloration
+ float r1 = 255;
+ float g1 = 255;
+ float b1 = 255;
+
+ float r2 = 255;
+ float g2 = 255;
+ float b2 = 255;
+
+ float weight = 1.0f;
+
+ int curHP = player_node->getHp();
+ int thresholdLevel = player_node->getMaxHp() / 4;
+ int thresholdProgress = curHP % thresholdLevel;
+ if (thresholdLevel)
+ weight = 1 - ((float)thresholdProgress) / ((float)thresholdLevel);
+ else
+ weight = 0;
+
+ if (curHP < (thresholdLevel))
{
- player_node->lowerAttribute(LocalPlayer::STR);
+ gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_ONE_HALF);
+ gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_ONE_QUARTER);
+ r1 = color1.r; r2 = color2.r;
+ g1 = color1.g; g2 = color2.g;
+ b1 = color1.b; b2 = color2.b;
}
- else if (eventId == "AGI-")
+ else if (curHP < (thresholdLevel*2))
{
- player_node->lowerAttribute(LocalPlayer::AGI);
+ gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_THREE_QUARTERS);
+ gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_ONE_HALF);
+ r1 = color1.r; r2 = color2.r;
+ g1 = color1.g; g2 = color2.g;
+ b1 = color1.b; b2 = color2.b;
}
- else if (eventId == "DEX-")
+ else if (curHP < thresholdLevel*3)
{
- player_node->lowerAttribute(LocalPlayer::DEX);
+ gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_FULL);
+ gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_THREE_QUARTERS);
+ r1 = color1.r; r2 = color2.r;
+ g1 = color1.g; g2 = color2.g;
+ b1 = color1.b; b2 = color2.b;
}
- else if (eventId == "VIT-")
+ else
{
- player_node->lowerAttribute(LocalPlayer::VIT);
+ gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_FULL);
+ gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_FULL);
+ r1 = color1.r; r2 = color2.r;
+ g1 = color1.g; g2 = color2.g;
+ b1 = color1.b; b2 = color2.b;
}
- else if (eventId == "INT-")
+
+ // Safety checks
+ if (weight > 1.0f) weight = 1.0f;
+ if (weight < 0.0f) weight = 0.0f;
+
+ // Do the color blend
+ r1 = (int) weightedAverage(r1, r2,weight);
+ g1 = (int) weightedAverage(g1, g2, weight);
+ b1 = (int) weightedAverage(b1, b2, weight);
+
+ // More safety checks
+ if (r1 > 255) r1 = 255;
+ if (g1 > 255) g1 = 255;
+ if (b1 > 255) b1 = 255;
+
+ bar->setColor(r1, g1, b1);
+
+ bar->setProgress((float) player_node->getHp() / (float) player_node->getMaxHp());
+}
+
+void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax)
+{
+ if (showMax)
+ bar->setText(toString(player_node->getMP()) +
+ "/" + toString(player_node->getMaxMP()));
+ else
+ bar->setText(toString(player_node->getMP()));
+
+#ifdef EATHENA_SUPPORT
+ if (player_node->getAttributeEffective(MATK) <= 0)
+ bar->setColor(100, 100, 100); // grey, to indicate that we lack magic
+ else
+#endif
+ bar->setColor(26, 102, 230); // blue, to indicate that we have magic
+
+ bar->setProgress((float) player_node->getMP() /
+ (float) player_node->getMaxMP());
+}
+
+void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max,
+ bool percent)
+{
+ if (max == 0)
{
- player_node->lowerAttribute(LocalPlayer::INT);
+ bar->setText(_("Max"));
+ bar->setProgress(1.0);
}
- else if (eventId == "WIL-")
+ else
{
- player_node->lowerAttribute(LocalPlayer::WIL);
+ float progress = (float) value / max;
+
+ if (percent)
+ bar->setText(strprintf("%2.2f", 100 * progress) + "%");
+ else
+ bar->setText(toString(value) + "/" + toString(max));
+
+ bar->setProgress(progress);
}
}
-// WARNING: Duplicated method!
+void StatusWindow::updateXPBar(ProgressBar *bar, bool percent)
+{
+ updateProgressBar(bar, player_node->getExp(), player_node->getExpNeeded(),
+ percent);
+}
-void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax)
+void StatusWindow::updateProgressBar(ProgressBar *bar, int id, bool percent)
{
- if (showMax)
- bar->setText(toString(player_node->getHp()) +
- "/" + toString(player_node->getMaxHp()));
- else
- bar->setText(toString(player_node->getHp()));
+ std::pair<int, int> exp = player_node->getExperience(id);
+ updateProgressBar(bar, exp.first, exp.second, percent);
+}
- // HP Bar coloration
- if (player_node->getHp() < player_node->getMaxHp() / 3)
- {
- bar->setColor(223, 32, 32); // Red
- }
- else if (player_node->getHp() < (player_node->getMaxHp() / 3) * 2)
+AttrDisplay::AttrDisplay(int id, const std::string &name):
+ mId(id),
+ mName(name)
+{
+ setSize(100, 32);
+ mLabel = new Label(name);
+ mValue = new Label("1");
+
+ mLabel->setAlignment(Graphics::CENTER);
+ mValue->setAlignment(Graphics::CENTER);
+
+ mLayout = new LayoutHelper(this);
+};
+
+std::string AttrDisplay::update()
+{
+ int base = player_node->getAttributeBase(mId);
+ int bonus = player_node->getAttributeEffective(mId) - base;
+ std::string value = toString(base);
+ if (bonus)
+ value += strprintf(" (%+d)", bonus);
+ mValue->setCaption(value);
+ mValue->adjustSize();
+
+ return mName;
+}
+
+DerDisplay::DerDisplay(int id, const std::string &name):
+ AttrDisplay(id, name)
+{
+ // Do the layout
+ LayoutHelper h(this);
+ ContainerPlacer place = mLayout->getPlacer(0, 0);
+
+ place(0, 0, mLabel, 3);
+ place(3, 0, mValue, 2);
+
+ update();
+};
+
+ChangeDisplay::ChangeDisplay(int id, const std::string &name):
+ AttrDisplay(id, name), mNeeded(1)
+{
+ mPoints = new Label("1");
+ mDec = new Button("-", "-", this);
+ mInc = new Button("+", "+", this);
+ mDec->setWidth(mInc->getWidth());
+
+ // Do the layout
+ ContainerPlacer place = mLayout->getPlacer(0, 0);
+
+ place(0, 0, mLabel, 3);
+ place(3, 0, mDec);
+ place(4, 0, mValue, 2);
+ place(6, 0, mInc);
+ place(7, 0, mPoints);
+
+ update();
+};
+
+std::string ChangeDisplay::update()
+{
+ mPoints->setCaption(toString(mNeeded));
+
+ mDec->setEnabled(player_node->getCorrectionPoints());
+ mInc->setEnabled(player_node->getCharacterPoints() >= mNeeded);
+
+ return AttrDisplay::update();
+}
+
+void ChangeDisplay::setPointsNeeded(int needed)
+{
+ mNeeded = needed;
+
+ update();
+}
+
+void ChangeDisplay::action(const gcn::ActionEvent &event)
+{
+ if (event.getSource() == mDec)
{
- bar->setColor(230, 171, 34); // Orange
+ Net::getPlayerHandler()->decreaseAttribute(mId);
}
- else
+ else if (event.getSource() == mInc)
{
- bar->setColor(0, 171, 34); // Green
+ Net::getPlayerHandler()->increaseAttribute(mId);
}
-
- bar->setProgress((float) player_node->getHp() / (float) player_node->getMaxHp());
}