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diff --git a/src/gui/npcstringdialog.h b/src/gui/npcstringdialog.h
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-/*
- * The Mana World
- * Copyright (C) 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef GUI_NPCSTRINGDIALOG_H
-#define GUI_NPCSTRINGDIALOG_H
-
-#include "gui/widgets/window.h"
-
-#include <guichan/actionlistener.hpp>
-
-/**
- * The npc integer input dialog.
- *
- * \ingroup Interface
- */
-class NpcStringDialog : public Window, public gcn::ActionListener
-{
- public:
- /**
- * Constructor.
- *
- * @see Window::Window
- */
- NpcStringDialog();
-
- /**
- * Called when receiving actions from the widgets.
- */
- void action(const gcn::ActionEvent &event);
-
- /**
- * Returns the current value.
- */
- std::string getValue();
-
- /**
- * Chnages the current value.
- *
- * @param value The new value
- */
- void setValue(const std::string &value);
-
- /**
- * Checks whether NpcStringDialog is Focused or not.
- */
- bool isInputFocused();
-
- /**
- * Requests the textfield to take focus for input.
- */
- void requestFocus();
-
- void setVisible(bool visible);
-
- private:
- gcn::TextField *mValueField;
- std::string mDefault;
-};
-
-extern NpcStringDialog *npcStringDialog;
-
-#endif // GUI_NPCSTRINGDIALOG_H