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+/*
+ * guildwindow.h
+ * A file part of The Mana World
+ *
+ * Created by David Athay on 06/03/2007.
+ *
+ * Copyright (c) 2007, The Mana World Development Team
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * My name may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_GUI_GUILDWINDOW_H
+#define _TMW_GUI_GUILDWINDOW_H
+
+#include <iosfwd>
+#include <vector>
+
+#include <guichan/actionlistener.hpp>
+#include <guichan/widgets/listbox.hpp>
+
+#include "window.h"
+
+#include "../guichanfwd.h"
+
+class LocalPlayer;
+class TextDialog;
+class ConfirmDialog;
+class GuildListBox;
+class TabbedContainer;
+class ScrollArea;
+class GCContainer;
+
+class GuildWindow : public Window, public gcn::ActionListener
+{
+public:
+ /**
+ * Constructor.
+ */
+ GuildWindow(LocalPlayer *player);
+
+ /**
+ * Destructor.
+ */
+ ~GuildWindow();
+
+ /**
+ * Called when receiving actions from widget.
+ */
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Draw this window.
+ */
+ void draw(gcn::Graphics *graphics);
+
+ /**
+ * Updates this dialog.
+ */
+ void update();
+
+ /**
+ * Create a new tab for a guild list.
+ */
+ void newGuildTab(const std::string &guildName);
+
+ /**
+ * Display guild's member list to active tab
+ */
+ void setTab(const std::string &guildName);
+
+ /**
+ * Update the contents of the active tab
+ */
+ void updateTab();
+
+ /**
+ * Check if the window is in focus
+ */
+ bool isFocused();
+
+ /**
+ * Create a dialog for accepting an invite
+ */
+ void openAcceptDialog(const std::string &inviterName, const std::string &guildName);
+
+ /**
+ * Request member list
+ */
+ void requestMemberList(short guildId);
+
+protected:
+ /**
+ * Get selected guild tab
+ * @return Returns selected guild
+ */
+ short getSelectedGuild();
+
+private:
+ LocalPlayer *mPlayer;
+ gcn::Button *mGuildButton[2];
+ TextDialog *guildDialog;
+ TextDialog *inviteDialog;
+ ConfirmDialog *acceptDialog;
+ TabbedContainer *mGuildsContainer;
+ GuildListBox *mGuildMembersList;
+ ScrollArea *mScrollArea;
+ std::vector<GCContainer*> mTabs;
+ bool mFocus;
+ std::string invitedGuild;
+};
+
+extern GuildWindow *guildWindow;
+
+#endif