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-rw-r--r--src/gui/gui.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 73e77073..b6562b77 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -28,6 +28,7 @@
#include "../engine.h"
#include "../net/protocol.h"
#include "../main.h"
+#include "../game.h"
// Guichan stuff
Gui *gui;
@@ -126,6 +127,7 @@ void Gui::mousePress(int mx, int my, int button)
if (player_node && player_node->action != DEAD && current_npc == 0 &&
button == gcn::MouseInput::LEFT)
{
+ Map *tiledMap = engine->getCurrentMap();
int tilex = mx / 32 + camera_x;
int tiley = my / 32 + camera_y;
@@ -133,7 +135,7 @@ void Gui::mousePress(int mx, int my, int button)
walk(tilex, tiley, 0);
player_node->setDestination(tilex, tiley);
}
-
- autoTarget = 0;
+
+ autoTarget = NULL;
}
}