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-rw-r--r--src/game.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game.cpp b/src/game.cpp
index b9b417df..e4fd0dff 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -47,7 +47,6 @@ volatile bool action_time = false;
int current_npc, server_tick;
extern unsigned char screen_mode;
int fps = 0, frame = 0;
-int mouseX = 0, mouseY = 0;
OkDialog *deathNotice = NULL;
@@ -286,12 +285,6 @@ void do_input()
}
}
- else if (event.type == SDL_MOUSEMOTION)
- {
- // Update the known mouse position
- mouseX = event.motion.x;
- mouseY = event.motion.y;
- }
// Push input to GUI when not used
if (!used) {