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-rw-r--r--src/actorsprite.cpp4
-rw-r--r--src/being.cpp15
-rw-r--r--src/gui/equipmentwindow.cpp6
-rw-r--r--src/gui/setup_players.cpp7
-rw-r--r--src/simpleanimation.cpp3
5 files changed, 11 insertions, 24 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index ab220d45..1db68d31 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -204,9 +204,7 @@ static EffectDescription *getEffectDescription(int effectId)
EffectDescription *effectDescription =
getEffectDescription(node, &id);
- if (default_effect)
- delete default_effect;
-
+ delete default_effect;
default_effect = effectDescription;
}
}
diff --git a/src/being.cpp b/src/being.cpp
index d6b36cc6..ef07684f 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -297,9 +297,7 @@ void Being::setSpeech(const std::string &text, int time)
const int speech = config.getIntValue("speech");
if (speech == TEXT_OVERHEAD)
{
- if (mText)
- delete mText;
-
+ delete mText;
mText = new Text(mSpeech,
getPixelX(), getSpeechTextYPosition(),
gcn::Graphics::CENTER,
@@ -912,11 +910,8 @@ void Being::drawSpeech(int offsetX, int offsetY)
{
const bool showName = (speech == NAME_IN_BUBBLE);
- if (mText)
- {
- delete mText;
- mText = nullptr;
- }
+ delete mText;
+ mText = nullptr;
mSpeechBubble->setCaption(showName ? mName : "", mTextColor);
@@ -943,9 +938,7 @@ void Being::drawSpeech(int offsetX, int offsetY)
{
mSpeechBubble->setVisible(false);
- if (mText)
- delete mText;
-
+ delete mText;
mText = nullptr;
}
}
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index d646b78c..4d1d5291 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -83,8 +83,7 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment):
void EquipmentWindow::loadEquipBoxes()
{
- if (mEquipBox)
- delete[] mEquipBox;
+ delete[] mEquipBox;
// Load equipment boxes.
mBoxesNumber = mEquipment->getSlotNumber();
@@ -110,8 +109,7 @@ void EquipmentWindow::loadEquipBoxes()
EquipmentWindow::~EquipmentWindow()
{
delete mItemPopup;
- if (mEquipBox)
- delete[] mEquipBox;
+ delete[] mEquipBox;
}
void EquipmentWindow::draw(gcn::Graphics *graphics)
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
index fe72a29c..529e69a5 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_players.cpp
@@ -127,8 +127,8 @@ public:
signalBeforeUpdate();
freeWidgets();
- if (mPlayers)
- delete mPlayers;
+
+ delete mPlayers;
mPlayers = player_relations.getPlayers();
// set up widgets
@@ -162,8 +162,7 @@ public:
virtual void freeWidgets()
{
- if (mPlayers)
- delete mPlayers;
+ delete mPlayers;
mPlayers = nullptr;
delete_all(mWidgets);
diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp
index 5ab7cf63..72045ca9 100644
--- a/src/simpleanimation.cpp
+++ b/src/simpleanimation.cpp
@@ -53,8 +53,7 @@ SimpleAnimation::SimpleAnimation(xmlNodePtr animationNode,
SimpleAnimation::~SimpleAnimation()
{
- if (mAnimation)
- delete mAnimation;
+ delete mAnimation;
}
bool SimpleAnimation::draw(Graphics *graphics, int posX, int posY) const