diff options
author | Yohann Ferreira <bertram@cegetel.net> | 2006-08-30 21:20:52 +0000 |
---|---|---|
committer | Yohann Ferreira <bertram@cegetel.net> | 2006-08-30 21:20:52 +0000 |
commit | 299f22cf915c421194309afb1156ab9559aefc97 (patch) | |
tree | 6112314cf6606acc002d486c661ca3791b461d51 /src | |
parent | 47320d3507aac21c8568cd244308e39a8869976a (diff) | |
download | mana-client-299f22cf915c421194309afb1156ab9559aefc97.tar.gz mana-client-299f22cf915c421194309afb1156ab9559aefc97.tar.bz2 mana-client-299f22cf915c421194309afb1156ab9559aefc97.tar.xz mana-client-299f22cf915c421194309afb1156ab9559aefc97.zip |
Added a first version of the server dialog with an unskinned dropdown. Upgraded also the connection window a bit to handle Cancelling more gracefully.
Diffstat (limited to 'src')
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/gui/connection.cpp | 15 | ||||
-rw-r--r-- | src/gui/connection.h | 2 | ||||
-rw-r--r-- | src/gui/serverdialog.cpp | 251 | ||||
-rw-r--r-- | src/gui/serverdialog.h | 145 | ||||
-rw-r--r-- | src/main.cpp | 81 | ||||
-rw-r--r-- | src/main.h | 16 |
7 files changed, 486 insertions, 26 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index 1e8a1424..01f8a3b2 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -79,6 +79,8 @@ tmw_SOURCES = graphic/imagerect.h \ gui/scrollarea.h \ gui/sell.cpp \ gui/sell.h \ + gui/serverdialog.cpp \ + gui/serverdialog.h \ gui/setup_audio.cpp \ gui/setup_audio.h \ gui/setup.cpp \ diff --git a/src/gui/connection.cpp b/src/gui/connection.cpp index a29008c3..1e0034fb 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connection.cpp @@ -35,18 +35,25 @@ namespace { struct ConnectionActionListener : public gcn::ActionListener { + ConnectionActionListener(unsigned char previousState): + mPreviousState(previousState) {}; + void action(const std::string &eventId, gcn::Widget *widget) { - state = STATE_EXIT; + state = mPreviousState; } - } listener; + + unsigned char mPreviousState; + }; } -ConnectionDialog::ConnectionDialog(): +ConnectionDialog::ConnectionDialog(unsigned char previousState): Window("Info"), mProgress(0) { setContentSize(200, 100); - Button *cancelButton = new Button("Cancel", "cancelButton", &listener); + ConnectionActionListener *connectionListener = new ConnectionActionListener(previousState); + + Button *cancelButton = new Button("Cancel", "cancelButton", connectionListener); mProgressBar = new ProgressBar(0.0, 200 - 10, 20, 128, 128, 128); gcn::Label *label = new gcn::Label("Connecting..."); diff --git a/src/gui/connection.h b/src/gui/connection.h index 7a072d2e..4b3187f6 100644 --- a/src/gui/connection.h +++ b/src/gui/connection.h @@ -41,7 +41,7 @@ class ConnectionDialog : public Window * * @see Window::Window */ - ConnectionDialog(); + ConnectionDialog(unsigned char previousState); void logic(); diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp new file mode 100644 index 00000000..50464bcf --- /dev/null +++ b/src/gui/serverdialog.cpp @@ -0,0 +1,251 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: login.cpp 2550 2006-08-20 00:56:23Z b_lindeijer $ + */ + +#include "serverdialog.h" + +#include <string> +#include <iostream> +#include "../utils/tostring.h" + +#include <guichan/widgets/label.hpp> + +#include "../main.h" +#include "../logindata.h" + +#include "log.h" +#include "configuration.h" + +#include "button.h" +#include "ok_dialog.h" +#include "textfield.h" + +// TODO : Replace the dropdown by our own skinned one. +#include <guichan/widgets/dropdown.hpp> +#include "listbox.h" +#include "scrollarea.h" + +const short MAX_SERVERLIST = 5; + +void +DropDownListener::action(const std::string &eventId, gcn::Widget *widget) +{ + if (eventId == "ok") + { + // Reset the text fields and give back the server dialog. + mServerNameField->setText(""); + mServerNameField->setCaretPosition(0); + mServerPortField->setText(""); + mServerPortField->setCaretPosition(0); + + mServerNameField->requestFocus(); + } + else if (eventId == "changeSelection") + { + // Change the textField Values according to new selection + if (currentSelectedIndex != mServersListBox->getSelected()) + { + Server myServer; + myServer = mServersListModel->getServer(mServersListBox->getSelected()); + mServerNameField->setText(myServer.serverName); + mServerPortField->setText(toString(myServer.port)); + currentSelectedIndex = mServersListBox->getSelected(); + } + } +} + +int ServersListModel::getNumberOfElements() +{ + return servers.size(); +} + +std::string ServersListModel::getElementAt(int elementIndex) +{ + std::string myServer = ""; + myServer = servers.at(elementIndex).serverName; + myServer += ":"; + myServer += toString(servers.at(elementIndex).port); + return myServer; +} + +void ServersListModel::addFirstElement(Server server) +{ + // Equivalent to push_front + std::vector<Server>::iterator MyIterator = servers.begin(); + servers.insert(MyIterator, 1, server); +} + +void ServersListModel::addElement(Server server) +{ + servers.push_back(server); +} + +ServerDialog::ServerDialog(LoginData *loginData): + Window("Choose your Mana World Server"), mLoginData(loginData) +{ + gcn::Label *serverLabel = new gcn::Label("Server:"); + gcn::Label *portLabel = new gcn::Label("Port:"); + mServerNameField = new TextField(mLoginData->hostname); + mPortField = new TextField(toString(mLoginData->port)); + + // Add the most used servers from config + mMostUsedServersListModel = new ServersListModel(); + Server currentServer; + std::string currentConfig = ""; + for (int i=0; i<=MAX_SERVERLIST; i++) + { + currentServer.serverName = ""; + currentServer.port = 0; + + currentConfig = "MostUsedServerName" + toString(i); + currentServer.serverName = config.getValue(currentConfig, ""); + + currentConfig = "MostUsedServerPort" + toString(i); + currentServer.port = (short)atoi(config.getValue(currentConfig, "").c_str()); + if (!currentServer.serverName.empty() || currentServer.port != 0) + { + mMostUsedServersListModel->addElement(currentServer); + } + } + + mMostUsedServersListBox = new ListBox(mMostUsedServersListModel); + mMostUsedServersScrollArea = new ScrollArea(); + mMostUsedServersDropDown = new gcn::DropDown(mMostUsedServersListModel, + mMostUsedServersScrollArea, mMostUsedServersListBox); + + mDropDownListener = new DropDownListener(mServerNameField, mPortField, + mMostUsedServersListModel, mMostUsedServersListBox); + + mOkButton = new Button("OK", "ok", this); + mCancelButton = new Button("Cancel", "cancel", this); + + setContentSize(200, 100); + + serverLabel->setPosition(10, 5); + portLabel->setPosition(10, 14 + serverLabel->getHeight()); + + mServerNameField->setPosition(60, 5); + mPortField->setPosition(60, 14 + serverLabel->getHeight()); + mServerNameField->setWidth(130); + mPortField->setWidth(130); + + mMostUsedServersDropDown->setPosition(10, 10 + + portLabel->getY() + portLabel->getHeight()); + mMostUsedServersDropDown->setWidth(180); + + mCancelButton->setPosition( + 200 - mCancelButton->getWidth() - 5, + 100 - mCancelButton->getHeight() - 5); + mOkButton->setPosition( + mCancelButton->getX() - mOkButton->getWidth() - 5, + 100 - mOkButton->getHeight() - 5); + + mServerNameField->setEventId("ok"); + mPortField->setEventId("ok"); + mMostUsedServersDropDown->setEventId("changeSelection"); + + mServerNameField->addActionListener(this); + mPortField->addActionListener(this); + mMostUsedServersDropDown->addActionListener(mDropDownListener); + + add(serverLabel); + add(portLabel); + add(mServerNameField); + add(mPortField); + add(mMostUsedServersDropDown); + add(mOkButton); + add(mCancelButton); + + setLocationRelativeTo(getParent()); + + if (mServerNameField->getText().empty()) { + mServerNameField->requestFocus(); + } else { + if (mPortField->getText().empty()) { + mPortField->requestFocus(); + } else { + mOkButton->requestFocus(); + } + } +} + +ServerDialog::~ServerDialog() +{ + delete mDropDownListener; +} + +void +ServerDialog::action(const std::string &eventId, gcn::Widget *widget) +{ + if (eventId == "ok") + { + // Check login + if (mServerNameField->getText().empty() || mPortField->getText().empty()) + { + OkDialog *dlg = new OkDialog("Error", "Enter the chosen server."); + dlg->addActionListener(mDropDownListener); + } + else + { + mLoginData->hostname = mServerNameField->getText(); + mLoginData->port = (short) atoi(mPortField->getText().c_str()); + mOkButton->setEnabled(false); + mCancelButton->setEnabled(false); + + // First, look if the entry is a new one. + Server currentServer; + bool newEntry = true; + for (int i = 0; i < mMostUsedServersListModel->getNumberOfElements(); i++) + { + currentServer = mMostUsedServersListModel->getServer(i); + if (currentServer.serverName == mLoginData->hostname && + currentServer.port == mLoginData->port) + newEntry = false; + } + // Then, add it to config if it's really new + currentServer.serverName = mLoginData->hostname; + currentServer.port = mLoginData->port; + if (newEntry) + mMostUsedServersListModel->addFirstElement(currentServer); + // Write the entry in config + std::string currentConfig = ""; + for (int i = 0; i < mMostUsedServersListModel->getNumberOfElements(); i++) + { + currentServer = mMostUsedServersListModel->getServer(i); + + currentConfig = "MostUsedServerName" + toString(i); + config.setValue(currentConfig, currentServer.serverName); + + currentConfig = "MostUsedServerPort" + toString(i); + config.setValue(currentConfig, toString(currentServer.port)); + } + logger->log("Trying to connect to account server..."); + Network::connect(Network::ACCOUNT, + mLoginData->hostname, mLoginData->port); + state = STATE_CONNECT_ACCOUNT; + } + } + else if (eventId == "cancel") + { + state = STATE_EXIT; + } +} diff --git a/src/gui/serverdialog.h b/src/gui/serverdialog.h new file mode 100644 index 00000000..a638e877 --- /dev/null +++ b/src/gui/serverdialog.h @@ -0,0 +1,145 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: login.h 2486 2006-07-30 14:33:28Z b_lindeijer $ + */ + +#ifndef _TMW_SERVERDIALOG_H +#define _TMW_SERVERDIALOG_H + +#include <iosfwd> +#include <guichan/actionlistener.hpp> + +#include "window.h" +#include "../guichanfwd.h" + +#include "login.h" +#include "net/network.h" + +class LoginData; + +/** + * A server structure to keep pairs of servers and ports. + */ +struct Server { + Server(): + serverName(""), + port(0) {}; + + std::string serverName; + short port; +}; + +/** + * Server and Port List Model + */ +class ServersListModel : public gcn::ListModel { + public: + /** + * Used to get number of line in the list + */ + int getNumberOfElements(); + /** + * Used to get an element from the list + */ + std::string getElementAt(int elementIndex); + /** + * Used to get the corresponding Server struct + */ + Server getServer(int elementIndex) { return servers[elementIndex]; }; + /** + * Add an Element at the end of the server list + */ + void addElement(Server server); + /** + * Add an Element at the beginning of the server list + */ + void addFirstElement(Server server); + private: + std::vector<Server> servers; +}; + +/** + * Listener used for handling the DropDown in the server Dialog. + */ +class DropDownListener : public gcn::ActionListener { + public: + DropDownListener(gcn::TextField *serverNameField, + gcn::TextField *serverPortField, + ServersListModel *serversListModel, + gcn::ListBox *serversListBox): + currentSelectedIndex(0), + mServerNameField(serverNameField), + mServerPortField(serverPortField), + mServersListModel(serversListModel), + mServersListBox(serversListBox) {}; + void action(const std::string& eventId, + gcn::Widget* widget); + private: + short currentSelectedIndex; + gcn::TextField *mServerNameField; + gcn::TextField *mServerPortField; + ServersListModel *mServersListModel; + gcn::ListBox *mServersListBox; +}; + + +/** + * The server choice dialog. + * + * \ingroup Interface + */ +class ServerDialog : public Window, public gcn::ActionListener { + public: + /** + * Constructor + * + * @see Window::Window + */ + ServerDialog(LoginData *loginData); + + /** + * Destructor + */ + ~ServerDialog(); + + /** + * Called when receiving actions from the widgets. + */ + void action(const std::string& eventId, gcn::Widget* widget); + + private: + gcn::TextField *mServerNameField; + gcn::TextField *mPortField; + gcn::Button *mOkButton; + gcn::Button *mCancelButton; + + // TODO : child the Dropdown List to skin it. + gcn::DropDown *mMostUsedServersDropDown; + gcn::ListBox *mMostUsedServersListBox; + gcn::ScrollArea *mMostUsedServersScrollArea; + ServersListModel *mMostUsedServersListModel; + + DropDownListener *mDropDownListener; + + LoginData *mLoginData; +}; + +#endif diff --git a/src/main.cpp b/src/main.cpp index f540dacd..469a2c47 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -58,6 +58,7 @@ #include "gui/char_select.h" #include "gui/connection.h" #include "gui/gui.h" +#include "gui/serverdialog.h" #include "gui/login.h" #include "gui/ok_dialog.h" #include "gui/register.h" @@ -231,8 +232,8 @@ void init_engine() graphics = new Graphics(); #endif - int width = (int)config.getValue("screenwidth", 800); - int height = (int)config.getValue("screenheight", 600); + int width = (int)config.getValue("screenwidth", defaultScreenWidth); + int height = (int)config.getValue("screenheight", defaultScreenHeight); int bpp = 0; bool fullscreen = ((int)config.getValue("screen", 0) == 1); bool hwaccel = ((int)config.getValue("hwaccel", 0) == 1); @@ -277,8 +278,8 @@ void init_engine() if (config.getValue("sound", 0) == 1) { sound.init(); } - sound.setSfxVolume((int)config.getValue("sfxVolume", 100)); - sound.setMusicVolume((int)config.getValue("musicVolume", 60)); + sound.setSfxVolume((int)config.getValue("sfxVolume", defaultSfxVolume)); + sound.setMusicVolume((int)config.getValue("musicVolume", defaultMusicVolume)); } catch (const char *err) { state = STATE_ERROR; @@ -322,15 +323,19 @@ struct Options Options(): printHelp(false), skipUpdate(false), - chooseDefault(false) + chooseDefault(false), + serverPort(0) {}; bool printHelp; bool skipUpdate; bool chooseDefault; - std::string username; - std::string password; std::string playername; + std::string password; + + std::string serverName; + short serverPort; + }; void printHelp() @@ -343,13 +348,14 @@ void printHelp() << " -U --username : Login with this username" << std::endl << " -P --password : Login with this password" << std::endl << " -D --default : Bypass the login process with default settings" << std::endl - << " -p --playername : Login with this player" - << std::endl; + << " -s --server : Login Server name or IP" << std::endl + << " -o --port : Login Server Port" << std::endl + << " -p --playername : Login with this player" << std::endl; } void parseOptions(int argc, char *argv[], Options &options) { - const char *optstring = "huU:P:Dp:"; + const char *optstring = "huU:P:Dp:so"; const struct option long_options[] = { { "help", no_argument, 0, 'h' }, @@ -357,6 +363,8 @@ void parseOptions(int argc, char *argv[], Options &options) { "username", required_argument, 0, 'U' }, { "password", required_argument, 0, 'P' }, { "default", no_argument, 0, 'D' }, + { "server", required_argument, 0, 's' }, + { "port", required_argument, 0, 'o' }, { "playername", required_argument, 0, 'p' }, { 0 } }; @@ -377,7 +385,7 @@ void parseOptions(int argc, char *argv[], Options &options) options.skipUpdate = true; break; case 'U': - options.username = optarg; + options.playername = optarg; break; case 'P': options.password = optarg; @@ -385,6 +393,12 @@ void parseOptions(int argc, char *argv[], Options &options) case 'D': options.chooseDefault = true; break; + case 's': + options.serverName = optarg; + break; + case 'o': + options.serverPort = (short)atoi(optarg); + break; case 'p': options.playername = optarg; break; @@ -502,6 +516,11 @@ int main(int argc, char *argv[]) logger->setLogFile(homeDir + std::string("/tmw.log")); logger->setLogToStandardOut(config.getValue("logToStandardOut", 0)); + // Log the tmw version +#ifdef PACKAGE_VERSION + logger->log("The Mana World v%s", PACKAGE_VERSION); +#endif + // Initialize libxml2 and check for potential ABI mismatches between // compiled version and the shared library actually used. logger->log("Initializing libxml2..."); @@ -522,7 +541,22 @@ int main(int argc, char *argv[]) sound.playMusic(TMW_DATADIR "data/music/Magick - Real.ogg"); - loginData.username = options.username; + // Server choice + if (options.serverName.empty()) { + loginData.hostname = config.getValue("MostUsedServerName0", + defaultAccountServerName.c_str()); + } + else { + loginData.hostname = options.serverName; + } + if (options.serverPort == 0) { + loginData.port = (short)config.getValue("MostUsedServerPort0", + defaultAccountServerPort); + } else { + loginData.port = options.serverPort; + } + + loginData.username = options.playername; if (loginData.username.empty()) { if (config.getValue("remember", 0)) { loginData.username = config.getValue("username", ""); @@ -531,8 +565,7 @@ int main(int argc, char *argv[]) if (!options.password.empty()) { loginData.password = options.password; } - loginData.hostname = config.getValue("host", "animesites.de"); - loginData.port = (short)config.getValue("port", 0); + loginData.remember = config.getValue("remember", 0); if (enet_initialize() != 0) @@ -631,15 +664,23 @@ int main(int argc, char *argv[]) switch (state) { case STATE_CHOOSE_SERVER: logger->log("State: CHOOSE_SERVER"); - // TODO: Allow changing this using a server choice dialog - logger->log("Trying to connect to account server..."); - Network::connect(Network::ACCOUNT, - loginData.hostname, loginData.port); - state = STATE_CONNECT_ACCOUNT; + + // Allow changing this using a server choice dialog + // We show the dialog box only if the command-line options weren't set. + if (options.serverName.empty() && options.serverPort == 0) { + currentDialog = new ServerDialog(&loginData); + } else { + logger->log("Trying to connect to account server..."); + Network::connect(Network::ACCOUNT, + loginData.hostname, loginData.port); + state = STATE_CONNECT_ACCOUNT; + } break; + case STATE_CONNECT_ACCOUNT: logger->log("State: CONNECT_ACCOUNT"); + currentDialog = new ConnectionDialog(STATE_CHOOSE_SERVER); break; case STATE_UPDATE: @@ -705,7 +746,7 @@ int main(int argc, char *argv[]) case STATE_CONNECT_GAME: logger->log("State: CONNECT_GAME"); - currentDialog = new ConnectionDialog(); + currentDialog = new ConnectionDialog(STATE_CHAR_SELECT); break; case STATE_GAME: @@ -37,7 +37,9 @@ #define TMW_DATADIR "" #endif - +/* + * Client different States + */ enum { STATE_CHOOSE_SERVER, STATE_CONNECT_ACCOUNT, @@ -64,6 +66,18 @@ enum { LEN_MIN_PASSWORD = 4 }; +// Default game values +// ------------------- +// Screen +const short defaultScreenWidth = 800; +const short defaultScreenHeight = 600; +// Sound +const short defaultSfxVolume = 100; +const short defaultMusicVolume = 60; +// Account Server Name and port +const std::string defaultAccountServerName = "animesites.de"; +const short defaultAccountServerPort = 9601; + extern char n_character; extern std::string token; extern unsigned char state; |