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authorIra Rice <irarice@gmail.com>2008-10-28 02:13:12 +0000
committerIra Rice <irarice@gmail.com>2008-10-28 02:13:12 +0000
commit42a982115438f269f7b3877a759fa982ea1bffa7 (patch)
tree4eb6417d0de28ae27cff31aebd3c81dc5d01caf4 /src/vector.h
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Changed the name of the old target key to stop attack, as well as making
it do exactly that in the local player. Since it already was doing this behavior anyways, I just extended it out to stop attack at any point in the attack.
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