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authorJared Adams <jaxad0127@gmail.com>2010-06-03 14:12:42 -0600
committerJared Adams <jaxad0127@gmail.com>2010-06-03 14:23:08 -0600
commit8615f1bbad630602009c04a317cd83e03aaa620c (patch)
tree6f1aaade0f9d745536ec1bda73314cb0841a89e4 /src/statuseffect.h
parent24802c19b0c3ee287898a81a0257d27843d5d09d (diff)
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Unload loaded DBs before loading them again
This greatly simplifies handling DBs when changing states. No more need to manage unloading in Client (except when exiting). Reviewed-by: Thorbjørn Lindeijer
Diffstat (limited to 'src/statuseffect.h')
-rw-r--r--src/statuseffect.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/statuseffect.h b/src/statuseffect.h
index 0fed5748..fc0e7336 100644
--- a/src/statuseffect.h
+++ b/src/statuseffect.h
@@ -98,6 +98,7 @@ public:
static void unload();
private:
+ static bool mLoaded;
std::string mMessage;
std::string mSFXEffect;