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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-03-23 01:27:13 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-03-23 01:27:13 +0000
commit9dd811b55587aeb76344b835006cb4a01601bb5d (patch)
treebd297391e264a09ce8467bcf780927a4cef09991 /src/resources
parentbd8a35eca8c2fa6eb33e7d9219e3fa4d287a2059 (diff)
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Merged revisions 3823,3825-3826,3829,3831-3839,3841-3842 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3823 | crush_tmw | 2007-12-28 19:36:58 +0100 (Fri, 28 Dec 2007) | 1 line Added the possibility to assign particle effects to monsters in the monster database. Added flame particle effect to fire goblin as a proof of concept. ........ r3826 | crush_tmw | 2007-12-30 01:02:14 +0100 (Sun, 30 Dec 2007) | 1 line Added a key for targeting the nearest player character based on patches by Trinexx. Some mapping fixes at snake dungeon map. ........ r3839 | the_enemy | 2008-01-13 17:28:50 +0100 (Sun, 13 Jan 2008) | 1 line Fixed non-default location music loading ........ r3842 | crush_tmw | 2008-01-14 11:48:13 +0100 (Mon, 14 Jan 2008) | 1 line ixed an error in Davids last commit (couldn't compile that way). ........
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/monsterdb.cpp26
-rw-r--r--src/resources/monsterinfo.cpp63
-rw-r--r--src/resources/monsterinfo.h18
-rw-r--r--src/resources/resourcemanager.cpp21
-rw-r--r--src/resources/resourcemanager.h8
5 files changed, 82 insertions, 54 deletions
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index fd200e4e..e7e855fa 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -78,13 +78,11 @@ MonsterDB::load()
for_each_xml_child_node(monsterNode, rootNode)
{
if (!xmlStrEqual(monsterNode->name, BAD_CAST "monster"))
- {
continue;
- }
MonsterInfo *currentInfo = new MonsterInfo();
- currentInfo->setName (XML::getProperty(monsterNode, "name", "unnamed"));
+ currentInfo->setName(XML::getProperty(monsterNode, "name", "unnamed"));
std::string targetCursor;
targetCursor = XML::getProperty(monsterNode, "targetCursor", "medium");
@@ -102,7 +100,8 @@ MonsterDB::load()
}
else
{
- logger->log("MonsterDB: Unknown target cursor type \"%s\" for %s - using medium sized one",
+ logger->log("MonsterDB: Unknown target cursor type \"%s\" for %s "
+ "- using medium sized one",
targetCursor.c_str(), currentInfo->getName().c_str());
currentInfo->setTargetCursorSize(Being::TC_MEDIUM);
}
@@ -138,17 +137,26 @@ MonsterDB::load()
}
else
{
- logger->log("MonsterDB: Warning, sound effect %s for unknown event %s of monster %s",
- filename, event.c_str(), currentInfo->getName().c_str());
+ logger->log("MonsterDB: Warning, sound effect %s for "
+ "unknown event %s of monster %s",
+ filename, event.c_str(),
+ currentInfo->getName().c_str());
}
}
else if (xmlStrEqual(spriteNode->name, BAD_CAST "attack"))
{
- int id = XML::getProperty(spriteNode, "id", 0);
- std::string particleEffect = XML::getProperty(spriteNode, "particle-effect", "");
- SpriteAction spriteAction = SpriteDef::makeSpriteAction(XML::getProperty(spriteNode, "action", "attack"));
+ const int id = XML::getProperty(spriteNode, "id", 0);
+ const std::string particleEffect = XML::getProperty(
+ spriteNode, "particle-effect", "");
+ SpriteAction spriteAction = SpriteDef::makeSpriteAction(
+ XML::getProperty(spriteNode, "action", "attack"));
currentInfo->addMonsterAttack(id, particleEffect, spriteAction);
}
+ else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
+ {
+ currentInfo->addParticleEffect(
+ (const char*) spriteNode->xmlChildrenNode->content);
+ }
}
mMonsterInfos[XML::getProperty(monsterNode, "id", 0)] = currentInfo;
}
diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp
index a7ad51a3..0af09c53 100644
--- a/src/resources/monsterinfo.cpp
+++ b/src/resources/monsterinfo.cpp
@@ -30,20 +30,17 @@
MonsterInfo::MonsterInfo():
mSprite("error.xml")
{
-
}
MonsterInfo::~MonsterInfo()
{
// kill vectors in mSoundEffects
- for_each (mSounds.begin(), mSounds.end(),
- make_dtor(mSounds));
+ for_each(mSounds.begin(), mSounds.end(), make_dtor(mSounds));
mSounds.clear();
}
-
void
-MonsterInfo::addSound(MonsterSoundEvent event, std::string filename)
+MonsterInfo::addSound(MonsterSoundEvent event, const std::string &filename)
{
if (mSounds.find(event) == mSounds.end())
{
@@ -53,59 +50,45 @@ MonsterInfo::addSound(MonsterSoundEvent event, std::string filename)
mSounds[event]->push_back("sfx/" + filename);
}
-
const std::string &
MonsterInfo::getSound(MonsterSoundEvent event) const
{
- static std::string nothing("");
- std::map<MonsterSoundEvent, std::vector<std::string>* >::const_iterator i;
- i = mSounds.find(event);
- if (i == mSounds.end())
- {
- return nothing;
- }
- else
- {
- return i->second->at(rand()%i->second->size());
- }
+ static std::string empty("");
+ std::map<MonsterSoundEvent, std::vector<std::string>* >::const_iterator i =
+ mSounds.find(event);
+ return (i == mSounds.end()) ? empty :
+ i->second->at(rand() % i->second->size());
}
const std::string &
MonsterInfo::getAttackParticleEffect(int attackType) const
{
- static std::string nothing("");
- std::map<int, MonsterAttack*>::const_iterator i;
- i = mMonsterAttacks.find(attackType);
- if (i == mMonsterAttacks.end())
- {
- return nothing;
- }
- else
- {
- return (*i).second->particleEffect;
- }
+ static std::string empty("");
+ std::map<int, MonsterAttack*>::const_iterator i =
+ mMonsterAttacks.find(attackType);
+ return (i == mMonsterAttacks.end()) ? empty : (*i).second->particleEffect;
}
SpriteAction
MonsterInfo::getAttackAction(int attackType) const
{
- std::map<int, MonsterAttack*>::const_iterator i;
- i = mMonsterAttacks.find(attackType);
- if (i == mMonsterAttacks.end())
- {
- return ACTION_ATTACK;
- }
- else
- {
- return (*i).second->action;
- }
+ std::map<int, MonsterAttack*>::const_iterator i =
+ mMonsterAttacks.find(attackType);
+ return (i == mMonsterAttacks.end()) ? ACTION_ATTACK : (*i).second->action;
}
void
-MonsterInfo::addMonsterAttack (int id, const std::string &particleEffect, SpriteAction action)
+MonsterInfo::addMonsterAttack(int id,
+ const std::string &particleEffect,
+ SpriteAction action)
{
- MonsterAttack* a = new MonsterAttack;
+ MonsterAttack *a = new MonsterAttack;
a->particleEffect = particleEffect;
a->action = action;
mMonsterAttacks[id] = a;
}
+
+void MonsterInfo::addParticleEffect(const std::string &filename)
+{
+ mParticleEffects.push_back(filename);
+}
diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h
index 840f37be..f34a3ea9 100644
--- a/src/resources/monsterinfo.h
+++ b/src/resources/monsterinfo.h
@@ -27,6 +27,7 @@
#include <map>
#include <string>
#include <vector>
+#include <list>
#include "../being.h"
@@ -65,17 +66,20 @@ class MonsterInfo
~MonsterInfo();
void
- setName(std::string name) { mName = name; }
+ setName(const std::string &name) { mName = name; }
void
- setSprite(std::string filename) { mSprite = filename; }
+ setSprite(const std::string &filename) { mSprite = filename; }
void
setTargetCursorSize(Being::TargetCursorSize targetCursorSize)
{ mTargetCursorSize = targetCursorSize; }
void
- addSound(MonsterSoundEvent event, std::string filename);
+ addSound(MonsterSoundEvent event, const std::string &filename);
+
+ void
+ addParticleEffect(const std::string &filename);
const std::string&
getName() const { return mName; }
@@ -89,7 +93,9 @@ class MonsterInfo
const std::string&
getSound(MonsterSoundEvent event) const;
- void addMonsterAttack (int id, const std::string &particleEffect, SpriteAction action);
+ void addMonsterAttack(int id,
+ const std::string &particleEffect,
+ SpriteAction action);
const std::string&
getAttackParticleEffect(int attackType) const;
@@ -97,7 +103,8 @@ class MonsterInfo
SpriteAction
getAttackAction(int attackType) const;
-
+ const std::list<std::string>&
+ getParticleEffects() const { return mParticleEffects; }
private:
std::string mName;
@@ -105,6 +112,7 @@ class MonsterInfo
Being::TargetCursorSize mTargetCursorSize;
std::map<MonsterSoundEvent, std::vector<std::string>* > mSounds;
std::map<int, MonsterAttack*> mMonsterAttacks;
+ std::list<std::string> mParticleEffects;
};
#endif
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index fb9da9d7..59202ad8 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -200,6 +200,27 @@ ResourceManager::isDirectory(const std::string &path)
return PHYSFS_isDirectory(path.c_str());
}
+std::string
+ResourceManager::getPath(const std::string &file)
+{
+ // get the real path to the file
+ const char* tmp = PHYSFS_getRealDir(file.c_str());
+ std::string path;
+
+ // if the file is not in the search path, then its NULL
+ if (tmp)
+ {
+ path = std::string(tmp) + "/" + file;
+ }
+ else
+ {
+ // if not found in search path return the default path
+ path = std::string(TMW_DATADIR) + std::string("data") + "/" + file;
+ }
+
+ return path;
+}
+
Resource *ResourceManager::get(std::string const &idPath, generator fun, void *data)
{
// Check if the id exists, and return the value if it does.
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index abfd629a..da85e2f9 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -104,6 +104,14 @@ class ResourceManager
*/
bool
isDirectory(const std::string &path);
+
+ /**
+ * Returns the real path to a file
+ *
+ * @param file The file to get the real path to.
+ * @return The real path.
+ */
+ std::string getPath(const std::string &file);
/**
* Creates a resource and adds it to the resource map.