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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-09 20:41:27 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-09 20:41:27 +0000 |
commit | 4e2ced304a2013808b2481cceb7622848b073e5b (patch) | |
tree | 2cc2c6cbc3f6e17842919530d583f91256dc86e1 /src/resources | |
parent | 15014d358424bf5f74a2d9b7afd08692b591a448 (diff) | |
download | mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.tar.gz mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.tar.bz2 mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.tar.xz mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.zip |
Implemented possibility to rotate particle emitters. Implemented interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/monsterinfo.cpp | 15 | ||||
-rw-r--r-- | src/resources/monsterinfo.h | 8 |
2 files changed, 23 insertions, 0 deletions
diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp index 0a7e18dc..0ee08e42 100644 --- a/src/resources/monsterinfo.cpp +++ b/src/resources/monsterinfo.cpp @@ -70,3 +70,18 @@ MonsterInfo::getSound(MonsterSoundEvent event) const return i->second->at(rand()%i->second->size()); } } + +const std::string & +MonsterInfo::getAttackParticleEffect(int attackType) const +{ + static std::string something("graphics/particles/attack.particle.xml"); + static std::string nothing(""); + + if (attackType > 1) return something; else return nothing; +} + +SpriteAction +MonsterInfo::getAttackAction(int attackType) const +{ + return ACTION_ATTACK; +} diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h index 3034f10e..3dd18c0f 100644 --- a/src/resources/monsterinfo.h +++ b/src/resources/monsterinfo.h @@ -83,6 +83,14 @@ class MonsterInfo std::string getSound(MonsterSoundEvent event) const; + const std::string & + getAttackParticleEffect(int attackType) const; + + SpriteAction + getAttackAction(int attackType) const; + + + private: std::string mName; std::string mSprite; |