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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-13 23:38:31 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-13 23:38:31 +0000
commit65c1d2b0b022de1340509738e65314474e2eb141 (patch)
tree2bbda5306b2a03d1e68455456fe1e65edd4e157e /src/resources/resource.h
parent0b6e2b1e4a256da0c2418af63df1c90e9a120690 (diff)
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Added heavily modified resource manager by zenogais that is currently using
Allegro to load/draw images. Only the login wallpaper is currently loaded using the resource manager and the resource manager still waits with searching for available files until they are asked for instead of indexing what is available.
Diffstat (limited to 'src/resources/resource.h')
-rw-r--r--src/resources/resource.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/resources/resource.h b/src/resources/resource.h
new file mode 100644
index 00000000..f1252c12
--- /dev/null
+++ b/src/resources/resource.h
@@ -0,0 +1,73 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_RESOURCE_H
+#define _TMW_RESOURCE_H
+
+#include <string>
+//#include <SDL/SDL.h>
+
+/**
+ * A generic reference counted resource object.
+ */
+class Resource
+{
+ public:
+ /**
+ * Constructor
+ */
+ Resource();
+
+ /**
+ * Frees this objects internal resources.
+ */
+ virtual void unload() = 0;
+
+ /**
+ * Indicates whether or not a resource is loaded.
+ * @return <code>true</code> if resource is loaded
+ * <code>false</code> otherwise.
+ */
+ virtual bool isLoaded() const;
+
+ /**
+ * Increments the internal reference count.
+ */
+ void incRef();
+
+ /**
+ * Decrements the reference count and deletes the object
+ * if no references are left.
+ * @return <code>true</code> if the object was deleted
+ * <code>false</code> otherwise.
+ */
+ bool decRef();
+
+ protected:
+ bool loaded;
+
+ private:
+ unsigned int referenceCount;
+};
+
+#endif