diff options
author | Jared Adams <jaxad0127@gmail.com> | 2010-05-02 14:43:40 -0600 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-06 22:21:57 -0600 |
commit | 9baedc27191c82bbf1fedee2a7e738bc5b267c0e (patch) | |
tree | f0986c6839d1e79b402d5d4ec36e4994741955ea /src/resources/npcdb.h | |
parent | 844e9a7a72faca6a212e788a3adc45e17f41dca6 (diff) | |
download | mana-client-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.gz mana-client-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.bz2 mana-client-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.xz mana-client-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.zip |
Add support for floor item sprites
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
Diffstat (limited to 'src/resources/npcdb.h')
-rw-r--r-- | src/resources/npcdb.h | 20 |
1 files changed, 4 insertions, 16 deletions
diff --git a/src/resources/npcdb.h b/src/resources/npcdb.h index 9da873e4..84ae4e24 100644 --- a/src/resources/npcdb.h +++ b/src/resources/npcdb.h @@ -22,23 +22,11 @@ #ifndef NPC_DB_H #define NPC_DB_H -#include <list> -#include <map> -#include <string> - -struct NPCsprite -{ - std::string sprite; - int variant; -}; +#include "resources/spritedef.h" -struct NPCInfo -{ - std::list<NPCsprite*> sprites; - std::list<std::string> particles; -}; +#include <map> -typedef std::map<int, NPCInfo*> NPCInfos; +typedef std::map<int, SpriteDisplay*> NPCInfos; /** * NPC information database. @@ -49,7 +37,7 @@ namespace NPCDB void unload(); - const NPCInfo& get(int id); + const SpriteDisplay& get(int id); typedef NPCInfos::iterator NPCInfosIterator; } |