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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-10-21 16:17:25 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-10-21 16:17:25 +0000
commite27f3c797322be87a9519a5229fab51f5856233c (patch)
treebe7b7b0ff516e783a1aed1ee7a993a13313067f2 /src/resources/iteminfo.h
parent563e5cb7056f1e8144426a8bc1cc8eb187eb11e7 (diff)
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Plugged memory leak in equipment sound.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r--src/resources/iteminfo.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index d6c43198..b6fc922c 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -49,7 +49,6 @@ class ItemInfo
* Constructor.
*/
ItemInfo():
- mImageName(""),
mImage(NULL),
mType(0),
mWeight(0),
@@ -138,7 +137,7 @@ class ItemInfo
std::map<int, std::string> mAnimationFiles;
/** Stores the names of sounds to be played at certain event. */
- std::map<EquipmentSoundEvent, std::vector<std::string>* > mSounds;
+ std::map< EquipmentSoundEvent, std::vector<std::string> > mSounds;
};
#endif