summaryrefslogtreecommitdiff
path: root/src/resources/ambientoverlay.h
diff options
context:
space:
mode:
authorBertram <bertram@cegetel.net>2009-07-27 01:02:27 +0200
committerBertram <bertram@cegetel.net>2009-07-27 01:02:27 +0200
commitfa1a3ab995f037ddf33817a1b2ce143130a457f8 (patch)
tree4cfc52364c271a9a318a2fee4b611514d7941476 /src/resources/ambientoverlay.h
parent7bc30f545784b26594803b559f1d76d5434027ea (diff)
downloadmana-client-fa1a3ab995f037ddf33817a1b2ce143130a457f8.tar.gz
mana-client-fa1a3ab995f037ddf33817a1b2ce143130a457f8.tar.bz2
mana-client-fa1a3ab995f037ddf33817a1b2ce143130a457f8.tar.xz
mana-client-fa1a3ab995f037ddf33817a1b2ce143130a457f8.zip
Added the ability to ask a ambient layer to keep its ratio when the resolution isn't the default.
You'll have to add this in map properties, for instance if you're want to keep ratio on overlay 0: <map version="1.0" orientation="orthogonal" width="128" height="128" tilewidth="32" tileheight="32"> <properties> ... <property name="overlay0keepratio" value="true"/> ... </properties> </map>
Diffstat (limited to 'src/resources/ambientoverlay.h')
-rw-r--r--src/resources/ambientoverlay.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/resources/ambientoverlay.h b/src/resources/ambientoverlay.h
index 756d0eb7..f2d2e588 100644
--- a/src/resources/ambientoverlay.h
+++ b/src/resources/ambientoverlay.h
@@ -35,9 +35,11 @@ class AmbientOverlay
* @param parallax scroll factor based on camera position
* @param speedX scrolling speed in x-direction
* @param speedY scrolling speed in y-direction
+ * @param keepRatio rescale the image to keep
+ * the same ratio than in 800x600 resolution mode.
*/
AmbientOverlay(Image *img, float parallax,
- float speedX, float speedY);
+ float speedX, float speedY, bool keepRatio = false);
~AmbientOverlay();
@@ -52,6 +54,7 @@ class AmbientOverlay
float mPosY; /**< Current layer Y position. */
float mSpeedX; /**< Scrolling speed in X direction. */
float mSpeedY; /**< Scrolling speed in Y direction. */
+ bool mKeepRatio; /**< Keep overlay ratio on every resolution */
};
#endif