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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-08-26 16:55:05 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-08-26 16:55:05 +0200
commit6d9dbf93e6c0247cb9b19d3f52a1837a5833b22d (patch)
tree4e6e178095ac8cf89dc0dba4f532913891305436 /src/net
parentee8f131b49bb9b1d66cac3840b3c566eb49bcf3f (diff)
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Merged testing branch into master.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/manaserv/attributes.cpp317
-rw-r--r--src/net/manaserv/attributes.h (renamed from src/net/manaserv/stats.h)34
-rw-r--r--src/net/manaserv/charhandler.cpp24
-rw-r--r--src/net/manaserv/charhandler.h12
-rw-r--r--src/net/manaserv/generalhandler.cpp16
-rw-r--r--src/net/manaserv/inventoryhandler.cpp64
-rw-r--r--src/net/manaserv/inventoryhandler.h24
-rw-r--r--src/net/manaserv/playerhandler.cpp35
-rw-r--r--src/net/manaserv/protocol.h31
-rw-r--r--src/net/manaserv/stats.cpp217
-rw-r--r--src/net/tmwa/generalhandler.cpp2
-rw-r--r--src/net/tmwa/inventoryhandler.cpp24
-rw-r--r--src/net/tmwa/tradehandler.cpp10
13 files changed, 477 insertions, 333 deletions
diff --git a/src/net/manaserv/attributes.cpp b/src/net/manaserv/attributes.cpp
new file mode 100644
index 00000000..7a9a761a
--- /dev/null
+++ b/src/net/manaserv/attributes.cpp
@@ -0,0 +1,317 @@
+/*
+ * The Mana Client
+ * Copyright (C) 2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/attributes.h"
+
+#include "log.h"
+
+#include "gui/statuswindow.h"
+
+#include "resources/itemdb.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+#include "utils/xml.h"
+
+#include <list>
+#include <map>
+
+#define DEFAULT_ATTRIBUTESDB_FILE "attributes.xml"
+#define DEFAULT_POINTS 60
+#define DEFAULT_MIN_PTS 1
+#define DEFAULT_MAX_PTS 20
+
+namespace ManaServ {
+namespace Attributes {
+ typedef struct {
+ unsigned int id;
+ std::string name;
+ std::string description;
+ bool modifiable;
+ } Attribute;
+
+ // tag -> effect
+ typedef std::map< std::string, std::string > TagMap;
+
+ typedef std::map<unsigned int, Attribute> AttributeMap;
+ AttributeMap attributes;
+
+ TagMap tags;
+
+ // List of modifiable attribute names used at character's creation.
+ static std::vector<std::string> attributeLabels;
+
+ static unsigned int creationPoints = 0;
+ static unsigned int attributeMinimum = 0;
+ static unsigned int attributeMaximum = 0;
+
+ unsigned int getCreationPoints()
+ {
+ return creationPoints;
+ }
+
+ unsigned int getAttributeMinimum()
+ {
+ return attributeMinimum;
+ }
+
+ unsigned int getAttributeMaximum()
+ {
+ return attributeMaximum;
+ }
+
+ std::vector<std::string>& getLabels()
+ {
+ return attributeLabels;
+ }
+
+ static void loadBuiltins()
+ {
+ {
+ Attribute a;
+ a.id = 16;
+ a.name = _("Strength");
+ a.description = "";
+ a.modifiable = true;
+
+ attributes[a.id] = a;
+ tags.insert(std::make_pair("str", _("Strength %+.1f")));
+ }
+
+ {
+ Attribute a;
+ a.id = 17;
+ a.name = _("Agility");
+ a.description = "";
+ a.modifiable = true;
+
+ attributes[a.id] = a;
+ tags.insert(std::make_pair("agi", _("Agility %+.1f")));
+ }
+
+ {
+ Attribute a;
+ a.id = 18;
+ a.name = _("Dexterity");
+ a.description = "";
+ a.modifiable = true;
+
+ attributes[a.id] = a;
+ tags.insert(std::make_pair("dex", _("Dexterity %+.1f")));
+ }
+
+ {
+ Attribute a;
+ a.id = 19;
+ a.name = _("Vitality");
+ a.description = "";
+ a.modifiable = true;
+
+ attributes[a.id] = a;
+ tags.insert(std::make_pair("vit", _("Vitality %+.1f")));
+ }
+
+ {
+ Attribute a;
+ a.id = 20;
+ a.name = _("Intelligence");
+ a.description = "";
+ a.modifiable = true;
+
+ attributes[a.id] = a;
+ tags.insert(std::make_pair("int", _("Intelligence %+.1f")));
+ }
+
+ {
+ Attribute a;
+ a.id = 21;
+ a.name = _("Willpower");
+ a.description = "";
+ a.modifiable = true;
+
+ attributes[a.id] = a;
+ tags.insert(std::make_pair("wil", _("Willpower %+.1f")));
+ }
+ }
+
+ void load()
+ {
+ logger->log("Initializing attributes database...");
+
+ XML::Document doc(DEFAULT_ATTRIBUTESDB_FILE);
+ xmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "attributes"))
+ {
+ logger->log("Attributes: Error while loading "
+ DEFAULT_ATTRIBUTESDB_FILE ". Using Built-ins.");
+ loadBuiltins();
+ return;
+ }
+
+ for_each_xml_child_node(node, rootNode)
+ {
+ if (xmlStrEqual(node->name, BAD_CAST "attribute"))
+ {
+ int id = XML::getProperty(node, "id", 0);
+
+ if (!id)
+ {
+ logger->log("Attributes: Invalid or missing stat ID in "
+ DEFAULT_ATTRIBUTESDB_FILE "!");
+ continue;
+ }
+ else if (attributes.find(id) != attributes.end())
+ {
+ logger->log("Attributes: Redefinition of stat ID %d", id);
+ }
+
+ std::string name = XML::getProperty(node, "name", "");
+
+ if (name.empty())
+ {
+ logger->log("Attributes: Invalid or missing stat name in "
+ DEFAULT_ATTRIBUTESDB_FILE "!");
+ continue;
+ }
+
+ Attribute a;
+ a.id = id;
+ a.name = name;
+ a.description = XML::getProperty(node, "desc", "");
+ a.modifiable = XML::getProperty(node, "modifiable", "false")
+ == "true";
+
+ attributes[id] = a;
+
+ unsigned int count = 0;
+ for_each_xml_child_node(effectNode, node)
+ {
+ if (!xmlStrEqual(effectNode->name, BAD_CAST "modifier"))
+ continue;
+ ++count;
+ std::string tag = XML::getProperty(effectNode, "tag", "");
+ if (tag.empty())
+ {
+ if (name.empty())
+ {
+ logger->log("Attribute modifier in attribute %u:%s: "
+ "Empty name definition "
+ "on empty tag definition, skipping.",
+ a.id, a.name.c_str());
+ --count;
+ continue;
+ }
+ tag = name.substr(0, name.size() > 3 ? 3 : name.size());
+ tag = toLower(tag) + toString(count);
+ }
+
+ std::string effect = XML::getProperty(effectNode, "effect", "");
+ if (effect.empty())
+ {
+ if (name.empty())
+ {
+ logger->log("Attribute modifier in attribute %u:%s: "
+ "Empty name definition "
+ "on empty effect definition, skipping.",
+ a.id, a.name.c_str());
+ --count;
+ continue;
+ }
+ else
+ effect = name + " %+f";
+ }
+ tags.insert(std::make_pair(tag, effect));
+ }
+ logger->log("Found %d tags for attribute %d.", count, id);
+
+ }// End attribute
+ else if (xmlStrEqual(node->name, BAD_CAST "points"))
+ {
+ creationPoints = XML::getProperty(node, "start",DEFAULT_POINTS);
+ attributeMinimum = XML::getProperty(node, "minimum",
+ DEFAULT_MIN_PTS);
+ attributeMaximum = XML::getProperty(node, "maximum",
+ DEFAULT_MAX_PTS);
+ logger->log("Loaded points: start: %i, min: %i, max: %i.",
+ creationPoints, attributeMinimum, attributeMaximum);
+ }
+ else
+ {
+ continue;
+ }
+ }
+ logger->log("Found %d tags for %d attributes.", int(tags.size()),
+ int(attributes.size()));
+
+ // Fill up the modifiable attribute label list.
+ attributeLabels.clear();
+ AttributeMap::const_iterator it, it_end;
+ for (it = attributes.begin(), it_end = attributes.end(); it != it_end;
+ it++)
+ {
+ if (it->second.modifiable)
+ attributeLabels.push_back(it->second.name + ":");
+ }
+
+ // Sanity checks on starting points
+ float modifiableAttributeCount = (float) attributeLabels.size();
+ float averageValue = ((float) creationPoints) / modifiableAttributeCount;
+ if (averageValue > attributeMaximum || averageValue < attributeMinimum
+ || creationPoints < 1)
+ {
+ logger->log("Attributes: Character's point values make "
+ "the character's creation impossible. "
+ "Switch back to defaults.");
+ creationPoints = DEFAULT_POINTS;
+ attributeMinimum = DEFAULT_MIN_PTS;
+ attributeMaximum = DEFAULT_MAX_PTS;
+ }
+ }
+
+ void unload()
+ {
+ attributes.clear();
+ }
+
+ void informItemDB()
+ {
+ std::list<ItemDB::Stat> dbStats;
+
+ TagMap::const_iterator it, it_end;
+ for (it = tags.begin(), it_end = tags.end(); it != it_end; ++it)
+ dbStats.push_back(ItemDB::Stat(it->first,
+ it->second));
+
+ itemDb->setStatsList(dbStats);
+ }
+
+ void informStatusWindow()
+ {
+ AttributeMap::const_iterator it, it_end;
+ for (it = attributes.begin(), it_end = attributes.end(); it != it_end;
+ it++)
+ statusWindow->addAttribute(it->second.id, it->second.name,
+ it->second.modifiable,
+ it->second.description);
+ }
+
+} // namespace Attributes
+} // namespace ManaServ
diff --git a/src/net/manaserv/stats.h b/src/net/manaserv/attributes.h
index 63349095..9791d2cb 100644
--- a/src/net/manaserv/stats.h
+++ b/src/net/manaserv/attributes.h
@@ -18,14 +18,14 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef NET_MANASERV_STATS_H
-#define NET_MANASERV_STATS_H
+#ifndef NET_MANASERV_ATTRIBUTES_H
+#define NET_MANASERV_ATTRIBUTES_H
#include <string>
#include <vector>
namespace ManaServ {
-namespace Stats {
+namespace Attributes {
void load();
void unload();
@@ -34,8 +34,30 @@ namespace Stats {
void informStatusWindow();
- std::vector<std::string> getLabelVector();
-} // namespace Stats
+ /**
+ * Returns the list of base attribute labels.
+ */
+ std::vector<std::string>& getLabels();
+
+ /**
+ * Give the attribute points given to a character
+ * at its creation.
+ */
+ unsigned int getCreationPoints();
+
+ /**
+ * Give the minimum attribute point possible
+ * at character's creation.
+ */
+ unsigned int getAttributeMinimum();
+
+ /**
+ * Give the maximum attribute point possible
+ * at character's creation.
+ */
+ unsigned int getAttributeMaximum();
+
+} // namespace Attributes
} // namespace ManaServ
-#endif // NET_MANASERV_STATS_H
+#endif // NET_MANASERV_ATTRIBUTES_H
diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp
index 7e401455..90909440 100644
--- a/src/net/manaserv/charhandler.cpp
+++ b/src/net/manaserv/charhandler.cpp
@@ -37,7 +37,7 @@
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
-#include "net/manaserv/stats.h"
+#include "net/manaserv/attributes.h"
#include "resources/colordb.h"
@@ -108,11 +108,15 @@ void CharHandler::handleCharacterInfo(Net::MessageIn &msg)
info.level = msg.readInt16();
info.characterPoints = msg.readInt16();
info.correctionPoints = msg.readInt16();
- info.money = msg.readInt32();
- for (int i = 0; i < 7; i++)
+ while (msg.getUnreadLength() > 0)
{
- info.attribute[i] = msg.readInt8();
+ int id = msg.readInt32();
+ CachedAttrbiute attr;
+ attr.base = msg.readInt32() / 256.0;
+ attr.mod = msg.readInt32() / 256.0;
+
+ info.attribute[id] = attr;
}
mCachedCharacterInfos.push_back(info);
@@ -260,7 +264,10 @@ void CharHandler::setCharCreateDialog(CharCreateDialog *window)
if (!mCharCreateDialog)
return;
- mCharCreateDialog->setAttributes(Stats::getLabelVector(), 60, 1, 20);
+ mCharCreateDialog->setAttributes(Attributes::getLabels(),
+ Attributes::getCreationPoints(),
+ Attributes::getAttributeMinimum(),
+ Attributes::getAttributeMaximum());
}
void CharHandler::requestCharacters()
@@ -359,11 +366,12 @@ void CharHandler::updateCharacters()
character->data.mAttributes[LEVEL] = info.level;
character->data.mAttributes[CHAR_POINTS] = info.characterPoints;
character->data.mAttributes[CORR_POINTS] = info.correctionPoints;
- character->data.mAttributes[MONEY] = info.money;
- for (int i = 0; i < 7; i++)
+ for (CachedAttributes::const_iterator it = info.attribute.begin(),
+ it_end = info.attribute.end(); it != it_end; it++)
{
- character->data.mStats[i].base = info.attribute[i];
+ character->data.mStats[i].base = it->second.base;
+ character->data.mStats[i].mod = it->second.mod;
}
mCharacters.push_back(character);
diff --git a/src/net/manaserv/charhandler.h b/src/net/manaserv/charhandler.h
index dac4a29e..2f335688 100644
--- a/src/net/manaserv/charhandler.h
+++ b/src/net/manaserv/charhandler.h
@@ -28,6 +28,8 @@
#include "net/manaserv/messagehandler.h"
+#include <map.h>
+
class LoginData;
namespace ManaServ {
@@ -79,6 +81,13 @@ class CharHandler : public MessageHandler, public Net::CharHandler
* we have loaded the dynamic data, so we can't resolve load any
* sprites yet.
*/
+ struct CachedAttrbiute {
+ double base;
+ double mod;
+ };
+
+ typedef std::map<int, CachedAttrbiute> CachedAttributes;
+
struct CachedCharacterInfo {
int slot;
std::string name;
@@ -88,8 +97,7 @@ class CharHandler : public MessageHandler, public Net::CharHandler
int level;
int characterPoints;
int correctionPoints;
- int money;
- int attribute[7];
+ CachedAttributes attribute;
};
void handleCharacterInfo(Net::MessageIn &msg);
diff --git a/src/net/manaserv/generalhandler.cpp b/src/net/manaserv/generalhandler.cpp
index 210e3043..f4982173 100644
--- a/src/net/manaserv/generalhandler.cpp
+++ b/src/net/manaserv/generalhandler.cpp
@@ -46,7 +46,7 @@
#include "net/manaserv/partyhandler.h"
#include "net/manaserv/playerhandler.h"
#include "net/manaserv/specialhandler.h"
-#include "net/manaserv/stats.h"
+#include "net/manaserv/attributes.h"
#include "net/manaserv/tradehandler.h"
#include "utils/gettext.h"
@@ -130,9 +130,9 @@ void GeneralHandler::reload()
gameServer.clear();
chatServer.clear();
- Stats::unload();
- Stats::load();
- Stats::informItemDB();
+ Attributes::unload();
+ Attributes::load();
+ Attributes::informItemDB();
}
void GeneralHandler::unload()
@@ -150,7 +150,7 @@ void GeneralHandler::unload()
delete gameServerConnection;
delete chatServerConnection;
- Stats::unload();
+ Attributes::unload();
finalize();
}
@@ -185,8 +185,8 @@ void GeneralHandler::event(const std::string &channel,
}
else if (newState == STATE_LOAD_DATA)
{
- Stats::load();
- Stats::informItemDB();
+ Attributes::load();
+ Attributes::informItemDB();
}
}
else if (channel == "Game")
@@ -198,7 +198,7 @@ void GeneralHandler::event(const std::string &channel,
PlayerInfo::setAttribute(EXP_NEEDED, 100);
- Stats::informStatusWindow();
+ Attributes::informStatusWindow();
}
}
}
diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp
index 28de9c1e..da1abab5 100644
--- a/src/net/manaserv/inventoryhandler.cpp
+++ b/src/net/manaserv/inventoryhandler.cpp
@@ -46,6 +46,7 @@ InventoryHandler::InventoryHandler()
static const Uint16 _messages[] = {
GPMSG_INVENTORY_FULL,
GPMSG_INVENTORY,
+ GPMSG_EQUIP,
0
};
handledMessages = _messages;
@@ -59,31 +60,50 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
switch (msg.getId())
{
case GPMSG_INVENTORY_FULL:
- PlayerInfo::clearInventory();
- PlayerInfo::getEquipment()->setBackend(&mEquips);
- // no break!
-
- case GPMSG_INVENTORY:
- while (msg.getUnreadLength())
{
- unsigned int slot = msg.readInt8();
- if (slot == 255)
+ PlayerInfo::clearInventory();
+ PlayerInfo::getEquipment()->setBackend(&mEquips);
+ int count = msg.readInt16();
+ while (count--)
{
- PlayerInfo::setAttribute(MONEY, msg.readInt32());
- continue;
+ unsigned int slot = msg.readInt16();
+ int id = msg.readInt16();
+ unsigned int amount = msg.readInt16();
+ PlayerInfo::setInventoryItem(slot, id, amount);
}
-
- int id = msg.readInt16();
- if (slot < EQUIPMENT_SIZE)
+ while (msg.getUnreadLength())
{
- mEquips.setEquipment(slot, id);
+ unsigned int slot = msg.readInt8();
+ unsigned int ref = msg.readInt16();
+
+ mEquips.addEquipment(slot, ref);
}
- else if (slot >= 32 && slot < 32 + getSize(Inventory::INVENTORY))
+ }
+ break;
+
+ case GPMSG_INVENTORY:
+ while (msg.getUnreadLength())
+ {
+ unsigned int slot = msg.readInt16();
+ int id = msg.readInt16();
+ unsigned int amount = id ? msg.readInt16() : 0;
+ PlayerInfo::setInventoryItem(slot, id, amount);
+ }
+ break;
+
+ case GPMSG_EQUIP:
+ while (msg.getUnreadLength())
+ {
+ unsigned int ref = msg.readInt16();
+ int count = msg.readInt8();
+ while (count--)
{
- int amount = id ? msg.readInt8() : 0;
- PlayerInfo::setInventoryItem(slot - 32, id, amount);
+ unsigned int slot = msg.readInt8();
+ unsigned int used = msg.readInt8();
+
+ mEquips.setEquipment(slot, used, ref);
}
- };
+ }
break;
}
}
@@ -112,8 +132,9 @@ void InventoryHandler::event(const std::string &channel,
msg.writeInt8(index);
gameServerConnection->send(msg);
- // Tidy equipment directly to avoid weapon still shown bug, for instance
- mEquips.setEquipment(index, 0);
+ // Tidy equipment directly to avoid weapon still shown bug,
+ // for instance.
+ mEquips.setEquipment(index, 0, 0);
}
else if (event.getName() == "doUse")
{
@@ -173,7 +194,8 @@ void InventoryHandler::event(const std::string &channel,
bool InventoryHandler::canSplit(const Item *item)
{
- return item && !item->isEquipment() && item->getQuantity() > 1;
+ return item && !item->getInfo().getEquippable()
+ && item->getQuantity() > 1;
}
size_t InventoryHandler::getSize(int type) const
diff --git a/src/net/manaserv/inventoryhandler.h b/src/net/manaserv/inventoryhandler.h
index a1673e99..aa44f2ee 100644
--- a/src/net/manaserv/inventoryhandler.h
+++ b/src/net/manaserv/inventoryhandler.h
@@ -38,30 +38,20 @@ class EquipBackend : public Equipment::Backend
{ memset(mEquipment, 0, sizeof(mEquipment)); }
Item *getEquipment(int index) const
- { return mEquipment[index]; }
+ { return 0; }
void clear()
{
- for (int i = 0; i < EQUIPMENT_SIZE; ++i)
- delete mEquipment[i];
+ }
- std::fill_n(mEquipment, EQUIPMENT_SIZE, (Item*) 0);
+ void setEquipment(unsigned int slot, unsigned int used, int reference)
+ {
+ printf("Equip: %d at %dx%d\n", reference, slot, used);
}
- void setEquipment(int index, int id, int quantity = 0)
+ void addEquipment(unsigned int slot, int reference)
{
- if (mEquipment[index] && mEquipment[index]->getId() == id)
- return;
-
- delete mEquipment[index];
- mEquipment[index] = (id > 0) ? new Item(id, quantity) : 0;
-
- if (mEquipment[index])
- {
- mEquipment[index]->setInvIndex(index);
- mEquipment[index]->setEquipped(true);
- mEquipment[index]->setInEquipment(true);
- }
+ printf("Equip: %d at %d\n", reference, slot);
}
private:
diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp
index db2dcf7a..5bacce49 100644
--- a/src/net/manaserv/playerhandler.cpp
+++ b/src/net/manaserv/playerhandler.cpp
@@ -110,24 +110,20 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
case GPMSG_PLAYER_ATTRIBUTE_CHANGE:
{
- logger->log("ATTRIBUTE UPDATE:");
while (msg.getUnreadLength())
{
- int stat = msg.readInt16();
- int base = msg.readInt16();
- int value = msg.readInt16();
- logger->log("%d set to %d %d", stat, base, value);
+ int attr = msg.readInt16();
+ double base = msg.readInt32() / 256.0;
+ double value = msg.readInt32() / 256.0;
- if (stat == BASE_ATTR_HP)
- {
- PlayerInfo::setAttribute(MAX_HP, base);
+ /* TODO handle HP
+ if (attr == ATTR_HP)
PlayerInfo::setAttribute(HP, value);
- }
- else
- {
- PlayerInfo::setStatBase(stat, base);
- PlayerInfo::setStatMod(stat, value - base);
- }
+ else if (attr == ATTR_MAX_HP)
+ PlayerInfo::setAttribute(MAX_HP, value);*/
+
+ PlayerInfo::setStatBase(attr, base);
+ PlayerInfo::setStatMod(attr, value - base);
}
} break;
@@ -166,7 +162,7 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
case GPMSG_RAISE_ATTRIBUTE_RESPONSE:
{
int errCode = msg.readInt8();
- int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ int attrNum = msg.readInt16();
switch (errCode)
{
case ATTRIBMOD_OK:
@@ -203,7 +199,7 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
case GPMSG_LOWER_ATTRIBUTE_RESPONSE:
{
int errCode = msg.readInt8();
- int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ int attrNum = msg.readInt16();
switch (errCode)
{
case ATTRIBMOD_OK:
@@ -221,9 +217,10 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
// undo attribute change and set points to 0
logger->log("Warning: Server denied reduction of attribute %d (no points left) ", attrNum);
int attrValue = PlayerInfo::getStatBase(attrNum) + 1;
+ // TODO are these right?
PlayerInfo::setAttribute(CHAR_POINTS, 0);
+ PlayerInfo::setAttribute(CORR_POINTS, 0);
PlayerInfo::setStatBase(attrNum, attrValue);
- break;
} break;
case ATTRIBMOD_DENIED:
{
@@ -326,14 +323,14 @@ void PlayerHandler::emote(int emoteId)
void PlayerHandler::increaseAttribute(int attr)
{
MessageOut msg(PGMSG_RAISE_ATTRIBUTE);
- msg.writeInt8(attr);
+ msg.writeInt16(attr);
gameServerConnection->send(msg);
}
void PlayerHandler::decreaseAttribute(int attr)
{
MessageOut msg(PGMSG_LOWER_ATTRIBUTE);
- msg.writeInt8(attr);
+ msg.writeInt16(attr);
gameServerConnection->send(msg);
}
diff --git a/src/net/manaserv/protocol.h b/src/net/manaserv/protocol.h
index 226a27a0..571879c5 100644
--- a/src/net/manaserv/protocol.h
+++ b/src/net/manaserv/protocol.h
@@ -57,7 +57,10 @@ enum {
APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error
PAMSG_CHAR_DELETE = 0x0022, // B index
APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error
- APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats
+ // B index, S name, B gender, B hair style, B hair color, W level,
+ // W character points, W correction points,
+ // {D attr id, D base value (in 1/256ths) D mod value (in 256ths) }*
+ APMSG_CHAR_INFO = 0x0024, // ^
PAMSG_CHAR_SELECT = 0x0026, // B index
APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port
PAMSG_EMAIL_CHANGE = 0x0030, // S email
@@ -86,16 +89,17 @@ enum {
PGMSG_EQUIP = 0x0112, // B slot
PGMSG_UNEQUIP = 0x0113, // B slot
PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount
- GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }*
- GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }*
- GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, W base value, W modified value }*
+ GPMSG_INVENTORY = 0x0120, // { W slot, W item id [, W amount] (if item id is nonzero) }*
+ GPMSG_INVENTORY_FULL = 0x0121, // W inventory slot count { W slot, W itemId, W amount } { B equip slot, W invy slot}*
+ GPMSG_EQUIP = 0x0122, // { W Invy slot, B equip slot type count { B equip slot, B number used} }*
+ GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, D base value (in 1/256ths), D modified value (in 1/256ths)}*
GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }*
GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points
GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
- PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute
- GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, B attribute
- PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute
- GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, B attribute
+ PGMSG_RAISE_ATTRIBUTE = 0x0160, // W attribute
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, W attribute
+ PGMSG_LOWER_ATTRIBUTE = 0x0170, // W attribute
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, W attribute
PGMSG_RESPAWN = 0x0180, // -
GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position
// character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
@@ -109,7 +113,7 @@ enum {
GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action
PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction
GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction
- GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W health
+ GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W hp, W max hp
GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }*
GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
PGMSG_ATTACK = 0x0290, // W being id
@@ -272,10 +276,11 @@ enum {
// used to identify part of sync message
enum {
- SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints, B attribute id, D attribute value
- SYNC_CHARACTER_SKILL = 0x02, // D charId, B skillId, D skill value
- SYNC_ONLINE_STATUS = 0x03, // D charId, B 0x00 = offline, 0x01 = online
- SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here.
+ SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints
+ SYNC_CHARACTER_ATTRIBUTE = 0x02, // D charId, D attrId, DF base, DF mod
+ SYNC_CHARACTER_SKILL = 0x03, // D charId, B skillId, D skill value
+ SYNC_ONLINE_STATUS = 0x04, // D charId, B 0x00 = offline, 0x01 = online
+ SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here.
};
// Login specific return values
diff --git a/src/net/manaserv/stats.cpp b/src/net/manaserv/stats.cpp
deleted file mode 100644
index ece0e72a..00000000
--- a/src/net/manaserv/stats.cpp
+++ /dev/null
@@ -1,217 +0,0 @@
-/*
- * The Mana Client
- * Copyright (C) 2010 The Mana Developers
- *
- * This file is part of The Mana Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/manaserv/stats.h"
-
-#include "log.h"
-
-#include "gui/statuswindow.h"
-
-#include "resources/itemdb.h"
-
-#include "utils/gettext.h"
-#include "utils/xml.h"
-
-#include <list>
-#include <map>
-
-#define DEFAULT_ATTRIBUTESDB_FILE "attributes.xml"
-
-namespace ManaServ {
-namespace Stats {
- typedef struct {
- unsigned int id;
- std::string name;
- std::string tag;
- std::string effect;
- std::string description;
- bool modifiable;
- } Stat;
-
- typedef std::map<unsigned int, Stat> StatMap;
- StatMap stats;
-
- static void loadBuiltins()
- {
- {
- Stat s;
- s.id = 16;
- s.name = _("Strength");
- s.tag = "str";
- s.effect = _("Strength %+d");
- s.description = "";
- s.modifiable = true;
-
- stats[s.id] = s;
- }
-
- {
- Stat s;
- s.id = 17;
- s.name = _("Agility");
- s.tag = "agi";
- s.effect = _("Agility %+d");
- s.description = "";
- s.modifiable = true;
-
- stats[s.id] = s;
- }
-
- {
- Stat s;
- s.id = 18;
- s.name = _("Dexterity");
- s.tag = "dex";
- s.effect = _("Dexterity %+d");
- s.description = "";
- s.modifiable = true;
-
- stats[s.id] = s;
- }
-
- {
- Stat s;
- s.id = 19;
- s.name = _("Vitality");
- s.tag = "vit";
- s.effect = _("Vitality %+d");
- s.description = "";
- s.modifiable = true;
-
- stats[s.id] = s;
- }
-
- {
- Stat s;
- s.id = 20;
- s.name = _("Intelligence");
- s.tag = "int";
- s.effect = _("Intelligence %+d");
- s.description = "";
- s.modifiable = true;
-
- stats[s.id] = s;
- }
-
- {
- Stat s;
- s.id = 21;
- s.name = _("Willpower");
- s.tag = "will";
- s.effect = _("Willpower %+d");
- s.description = "";
- s.modifiable = true;
-
- stats[s.id] = s;
- }
- }
-
- void load()
- {
- XML::Document doc(DEFAULT_ATTRIBUTESDB_FILE);
- xmlNodePtr rootNode = doc.rootNode();
-
- if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "stats"))
- {
- logger->log("Stats: Error while loading "
- DEFAULT_ATTRIBUTESDB_FILE ". Using Built-ins.");
- loadBuiltins();
- return;
- }
-
- for_each_xml_child_node(node, rootNode)
- {
- if (!xmlStrEqual(node->name, BAD_CAST "stat"))
- continue;
-
- int id = XML::getProperty(node, "id", 0);
-
- if (id == 0)
- {
- logger->log("Stats: Invalid or missing stat ID in "
- DEFAULT_ATTRIBUTESDB_FILE "!");
- continue;
- }
- else if (stats.find(id) != stats.end())
- {
- logger->log("Stats: Redefinition of stat ID %d", id);
- }
-
- std::string name = XML::getProperty(node, "name", "");
-
- if (name.empty())
- {
- logger->log("Stats: Invalid or missing stat name in "
- DEFAULT_ATTRIBUTESDB_FILE "!");
- continue;
- }
-
- Stat s;
- s.id = id;
- s.name = name;
- s.tag = XML::getProperty(node, "tag", "");
- s.effect = XML::getProperty(node, "effect", "");
- s.description = XML::getProperty(node, "desc", "");
- s.modifiable = XML::getProperty(node, "modifiable", "false")
- == "true";
-
- stats[id] = s;
- }
- }
-
- void unload()
- {
- stats.clear();
- }
-
- void informItemDB()
- {
- std::list<ItemDB::Stat> dbStats;
-
- StatMap::const_iterator it, it_end;
- for (it = stats.begin(), it_end = stats.end(); it != it_end; it++)
- if (!it->second.tag.empty())
- dbStats.push_back(ItemDB::Stat(it->second.tag,
- it->second.effect));
-
- ItemDB::setStatsList(dbStats);
- }
-
- void informStatusWindow()
- {
- StatMap::const_iterator it, it_end;
- for (it = stats.begin(), it_end = stats.end(); it != it_end; it++)
- statusWindow->addAttribute(it->second.id, it->second.name,
- it->second.modifiable,
- it->second.description);
- }
-
- std::vector<std::string> getLabelVector()
- {
- std::vector<std::string> attributes;
- StatMap::const_iterator it, it_end;
- for (it = stats.begin(), it_end = stats.end(); it != it_end; it++)
- if (it->second.modifiable)
- attributes.push_back(it->second.name + ":");
-
- return attributes;
- }
-} // namespace Stats
-} // namespace ManaServ
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 8d69767f..79362a6d 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -106,7 +106,7 @@ GeneralHandler::GeneralHandler():
stats.push_back(ItemDB::Stat("dex", _("Dexterity %+d")));
stats.push_back(ItemDB::Stat("luck", _("Luck %+d")));
- ItemDB::setStatsList(stats);
+ itemDb->setStatsList(stats);
listen("Game");
}
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 46eb6258..4a46e475 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -174,17 +174,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
}
if (msg.getId() == SMSG_PLAYER_INVENTORY)
- {
- // Trick because arrows are not considered equipment
- bool isEquipment = arrow & 0x8000;
-
- inventory->setItem(index, itemId, amount, isEquipment);
- }
+ inventory->setItem(index, itemId, amount);
else
- {
mInventoryItems.push_back(InventoryItem(index, itemId,
amount, false));
- }
}
break;
@@ -228,11 +221,11 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
msg.readInt8(); // refine
for (int i = 0; i < 4; i++)
cards[i] = msg.readInt16();
- equipType = msg.readInt16();
+ msg.readInt16(); // EquipType
itemType = msg.readInt8();
{
- const ItemInfo &itemInfo = ItemDB::get(itemId);
+ const ItemInfo &itemInfo = itemDb->get(itemId);
if (msg.readInt8() > 0)
{
@@ -247,7 +240,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
if (item && item->getId() == itemId)
amount += inventory->getItem(index)->getQuantity();
- inventory->setItem(index, itemId, amount, equipType != 0);
+ inventory->setItem(index, itemId, amount);
}
} break;
@@ -304,8 +297,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
InventoryItems::iterator it = mInventoryItems.begin();
InventoryItems::iterator it_end = mInventoryItems.end();
for (; it != it_end; it++)
- mStorage->setItem((*it).slot, (*it).id, (*it).quantity,
- (*it).equip);
+ mStorage->setItem((*it).slot, (*it).id, (*it).quantity);
mInventoryItems.clear();
if (!mStorageWindow)
@@ -330,9 +322,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
item->increaseQuantity(amount);
}
else
- {
- mStorage->setItem(index, itemId, amount, false);
- }
+ mStorage->setItem(index, itemId, amount);
break;
case SMSG_PLAYER_STORAGE_REMOVE:
@@ -374,7 +364,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
msg.readInt8(); // refine
msg.skip(8); // card
- inventory->setItem(index, itemId, 1, true);
+ inventory->setItem(index, itemId, 1);
if (equipType)
{
diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp
index 05ca3f87..c8615485 100644
--- a/src/net/tmwa/tradehandler.cpp
+++ b/src/net/tmwa/tradehandler.cpp
@@ -37,6 +37,8 @@
#include "net/tmwa/protocol.h"
+#include "resources/iteminfo.h"
+
#include "utils/gettext.h"
#include "utils/stringutils.h"
@@ -167,7 +169,7 @@ void TradeHandler::handleMessage(Net::MessageIn &msg)
if (type == 0)
tradeWindow->setMoney(amount);
else
- tradeWindow->addItem(type, false, amount, false);
+ tradeWindow->addItem(type, false, amount);
}
break;
@@ -187,12 +189,12 @@ void TradeHandler::handleMessage(Net::MessageIn &msg)
{
case 0:
// Successfully added item
- if (item->isEquipment() && item->isEquipped())
+ if (item->isEquippable() && item->isEquipped())
{
item->doEvent("doUnequip");
}
- tradeWindow->addItem(item->getId(), true, quantity,
- item->isEquipment());
+ tradeWindow->addItem(item->getId(), true, quantity);
+
item->increaseQuantity(-quantity);
break;
case 1: