summaryrefslogtreecommitdiff
path: root/src/net
diff options
context:
space:
mode:
authorPhilipp Sehmisch <tmw@crushnet.org>2008-01-28 07:57:49 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-01-28 07:57:49 +0000
commit5ff0cd265460ef3fcc30f663094dc2c99b9926e9 (patch)
tree91db46420bfaa21694bd69df2e46f854ac14910f /src/net
parent0962fc8b567279a6e97e13e4b3f2f9f2ffe304c0 (diff)
downloadmana-client-5ff0cd265460ef3fcc30f663094dc2c99b9926e9.tar.gz
mana-client-5ff0cd265460ef3fcc30f663094dc2c99b9926e9.tar.bz2
mana-client-5ff0cd265460ef3fcc30f663094dc2c99b9926e9.tar.xz
mana-client-5ff0cd265460ef3fcc30f663094dc2c99b9926e9.zip
Added weapon skill system and leveling system.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/charserverhandler.cpp4
-rw-r--r--src/net/gameserver/player.cpp14
-rw-r--r--src/net/gameserver/player.h2
-rw-r--r--src/net/playerhandler.cpp128
-rw-r--r--src/net/protocol.h16
-rw-r--r--src/net/skillhandler.cpp93
-rw-r--r--src/net/skillhandler.h37
7 files changed, 162 insertions, 132 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp
index bbfa82a4..c83b68f1 100644
--- a/src/net/charserverhandler.cpp
+++ b/src/net/charserverhandler.cpp
@@ -215,7 +215,9 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot)
tempPlayer->setGender(msg.readInt8());
int hs = msg.readInt8(), hc = msg.readInt8();
tempPlayer->setHairStyle(hs, hc);
- tempPlayer->setLevel(msg.readInt8());
+ tempPlayer->setLevel(msg.readInt16());
+ tempPlayer->setCharacterPoints(msg.readInt16());
+ tempPlayer->setCorrectionPoints(msg.readInt16());
tempPlayer->setMoney(msg.readInt32());
for (int i = 0; i < 7; i++)
diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp
index bb3567d3..67edc7ad 100644
--- a/src/net/gameserver/player.cpp
+++ b/src/net/gameserver/player.cpp
@@ -154,3 +154,17 @@ void Net::GameServer::Player::tradeWithNPC(int item, int amount)
msg.writeInt16(amount);
Net::GameServer::connection->send(msg);
}
+
+void Net::GameServer::Player::raiseAttribute(int attribute)
+{
+ MessageOut msg(PGMSG_RAISE_ATTRIBUTE);
+ msg.writeInt8(attribute);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::lowerAttribute(int attribute)
+{
+ MessageOut msg(PGMSG_LOWER_ATTRIBUTE);
+ msg.writeInt8(attribute);
+ Net::GameServer::connection->send(msg);
+}
diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h
index b5f3e6d7..7ebb2830 100644
--- a/src/net/gameserver/player.h
+++ b/src/net/gameserver/player.h
@@ -51,6 +51,8 @@ namespace Net
void tradeItem(int slot, int amount);
void tradeMoney(int amount);
void tradeWithNPC(int item, int amount);
+ void raiseAttribute(int attribute);
+ void lowerAttribute(int attribute);
}
}
}
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index f6f7a8fa..951d6d4e 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -29,6 +29,7 @@
#include "../engine.h"
#include "../localplayer.h"
#include "../log.h"
+#include "../particle.h"
#include "../npc.h"
#include "../gui/buy.h"
@@ -90,6 +91,11 @@ PlayerHandler::PlayerHandler()
GPMSG_PLAYER_MAP_CHANGE,
GPMSG_PLAYER_SERVER_CHANGE,
GPMSG_PLAYER_ATTRIBUTE_CHANGE,
+ GPMSG_PLAYER_EXP_CHANGE,
+ GPMSG_LEVELUP,
+ GPMSG_LEVEL_PROGRESS,
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE,
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE,
0
};
handledMessages = _messages;
@@ -128,6 +134,14 @@ void PlayerHandler::handleMessage(MessageIn &msg)
}
else if (stat < NB_CHARACTER_ATTRIBUTES)
{
+ if (stat >= CHAR_SKILL_BEGIN && stat < CHAR_SKILL_END
+ && player_node->getAttributeBase(stat) < base
+ && player_node->getAttributeBase(stat) > -1)
+ {
+ Particle* effect = particleEngine->addEffect("graphics/particles/skillup.particle.xml", 0, 0);
+ player_node->controlParticle(effect);
+ }
+
player_node->setAttributeBase(stat, base);
player_node->setAttributeEffective(stat, value);
}
@@ -138,6 +152,120 @@ void PlayerHandler::handleMessage(MessageIn &msg)
}
}
} break;
+
+ case GPMSG_PLAYER_EXP_CHANGE:
+ {
+ logger->log("EXP Update");
+ while (msg.getUnreadLength())
+ {
+ int skill = msg.readInt8();
+ int current = msg.readInt32();
+ int next = msg.readInt32();
+
+ if (skill < CHAR_SKILL_NB)
+ {
+ player_node->setExperience(skill, current, next);
+ }
+ else
+ {
+ logger->log("Warning: server wants to update experience of unknown "
+ "skill %d to %d / %d", skill, current, next);
+ }
+ }
+ } break;
+
+ case GPMSG_LEVELUP:
+ {
+ player_node->setLevel(msg.readInt16());
+ player_node->setCharacterPoints(msg.readInt16());
+ player_node->setCorrectionPoints(msg.readInt16());
+ Particle* effect = particleEngine->addEffect("graphics/particles/levelup.particle.xml", 0, 0);
+ player_node->controlParticle(effect);
+ } break;
+
+
+ case GPMSG_LEVEL_PROGRESS:
+ {
+ logger->log("Level Progress Update");
+ player_node->setLevelProgress(msg.readInt8());
+ } break;
+
+
+ case GPMSG_RAISE_ATTRIBUTE_RESPONSE:
+ {
+ int errCode = msg.readInt8();
+ int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ switch (errCode)
+ {
+ case ATTRIBMOD_OK:
+ {
+ // feel(acknowledgment);
+ } break;
+ case ATTRIBMOD_INVALID_ATTRIBUTE:
+ {
+ logger->log("Warning: Server denied increase of attribute %d (unknown attribute) ", attrNum);
+ } break;
+ case ATTRIBMOD_NO_POINTS_LEFT:
+ {
+ // when the server says "you got no points" it
+ // has to be correct. The server is always right!
+ // undo attribute change and set points to 0
+ logger->log("Warning: Server denied increase of attribute %d (no points left) ", attrNum);
+ int attrValue = player_node->getAttributeBase(attrNum) - 1;
+ player_node->setCharacterPoints(0);
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ case ATTRIBMOD_DENIED:
+ {
+ // undo attribute change
+ logger->log("Warning: Server denied increase of attribute %d (reason unknown) ", attrNum);
+ int points = player_node->getCharacterPoints() - 1;
+ player_node->setCharacterPoints(points);
+ int attrValue = player_node->getAttributeBase(attrNum) - 1;
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ }
+ } break;
+
+ case GPMSG_LOWER_ATTRIBUTE_RESPONSE:
+ {
+ int errCode = msg.readInt8();
+ int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ switch (errCode)
+ {
+ case ATTRIBMOD_OK:
+ {
+ // feel(acknowledgment);
+ } break;
+ case ATTRIBMOD_INVALID_ATTRIBUTE:
+ {
+ logger->log("Warning: Server denied reduction of attribute %d (unknown attribute) ", attrNum);
+ } break;
+ case ATTRIBMOD_NO_POINTS_LEFT:
+ {
+ // when the server says "you got no points" it
+ // has to be correct. The server is always right!
+ // undo attribute change and set points to 0
+ logger->log("Warning: Server denied reduction of attribute %d (no points left) ", attrNum);
+ int attrValue = player_node->getAttributeBase(attrNum) + 1;
+ player_node->setCorrectionPoints(0);
+ player_node->setAttributeBase(attrNum, attrValue);
+ break;
+ } break;
+ case ATTRIBMOD_DENIED:
+ {
+ // undo attribute change
+ logger->log("Warning: Server denied reduction of attribute %d (reason unknown) ", attrNum);
+ int charaPoints = player_node->getCharacterPoints() - 1;
+ player_node->setCharacterPoints(charaPoints);
+ int correctPoints = player_node->getCharacterPoints() + 1;
+ player_node->setCorrectionPoints(correctPoints);
+ int attrValue = player_node->getAttributeBase(attrNum) + 1;
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ }
+
+ } break;
/*
case SMSG_PLAYER_ARROW_MESSAGE:
{
diff --git a/src/net/protocol.h b/src/net/protocol.h
index d8b9fcb2..e6f5869b 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -49,7 +49,7 @@ enum {
APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error
PAMSG_CHAR_DELETE = 0x0022, // B index
APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error
- APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, B level, W money, W*6 stats
+ APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats
PAMSG_CHAR_SELECT = 0x0026, // B index
APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port
PAMSG_EMAIL_CHANGE = 0x0030, // S email
@@ -83,6 +83,13 @@ enum {
GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }*
GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }*
GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { B attribute, W base value, W modified value }*
+ GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { B skill, D exp got, D exp needed }*
+ GPMSG_LEVELUP = 0x0150, // W new level
+ GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
+ PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, B attribute
+ PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, B attribute
GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position
// player: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
// monster: W type id
@@ -183,6 +190,13 @@ enum {
CREATE_TOO_MUCH_CHARACTERS
};
+// Character attribute modification specific return value
+enum AttribmodResponseCode {
+ ATTRIBMOD_OK = ERRMSG_OK,
+ ATTRIBMOD_INVALID_ATTRIBUTE = 0x40,
+ ATTRIBMOD_NO_POINTS_LEFT,
+ ATTRIBMOD_DENIED
+};
// Object type enumeration
enum {
// A simple item
diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp
deleted file mode 100644
index 8a19fe45..00000000
--- a/src/net/skillhandler.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#include "skillhandler.h"
-
-#include "messagein.h"
-#include "protocol.h"
-
-#include "../log.h"
-
-#include "../gui/chat.h"
-#include "../gui/skill.h"
-
-SkillHandler::SkillHandler()
-{
- static const Uint16 _messages[] = {
- 0
- };
- handledMessages = _messages;
-}
-
-void SkillHandler::handleMessage(MessageIn &msg)
-{
- switch (msg.getId())
- {
-#if 0
- case SMSG_PLAYER_SKILLS:
- msg.readInt16(); // length
- skillCount = (msg.getLength() - 4) / 37;
- skillDialog->cleanList();
-
- for (int k = 0; k < skillCount; k++)
- {
- Sint16 skillId = msg.readInt16();
- msg.readInt16(); // target type
- msg.readInt16(); // unknown
- Sint16 level = msg.readInt16();
- Sint16 sp = msg.readInt16();
- msg.readInt16(); // range
- std::string skillName = msg.readString(24);
- Sint8 up = msg.readInt8();
-
- if (level != 0 || up != 0)
- {
- if (skillDialog->hasSkill(skillId)) {
- skillDialog->setSkill(skillId, level, sp);
- }
- else {
- skillDialog->addSkill(skillId, level, sp);
- }
- }
- }
- break;
-
- case SMSG_SKILL_FAILED:
- // Action failed (ex. sit because you have not reached the
- // right level)
- CHATSKILL action;
- action.skill = msg.readInt16();
- action.bskill = msg.readInt16();
- action.unused = msg.readInt16(); // unknown
- action.success = msg.readInt8();
- action.reason = msg.readInt8();
- if (action.success != SKILL_FAILED &&
- action.bskill == BSKILL_EMOTE)
- {
- logger->log("Action: %d/%d", action.bskill, action.success);
- }
- chatWindow->chatLog(action);
- break;
-#endif
- }
-}
diff --git a/src/net/skillhandler.h b/src/net/skillhandler.h
deleted file mode 100644
index 8c0653d4..00000000
--- a/src/net/skillhandler.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#ifndef _TMW_NET_SKILLHANDLER_H
-#define _TMW_NET_SKILLHANDLER_H
-
-#include "messagehandler.h"
-
-class SkillHandler : public MessageHandler
-{
- public:
- SkillHandler();
-
- void handleMessage(MessageIn &msg);
-};
-
-#endif