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authorStefan Dombrowski <stefan@uni-bonn.de>2011-04-11 21:07:32 +0200
committerStefan Dombrowski <stefan@uni-bonn.de>2011-04-11 21:07:32 +0200
commit13c4a1131854887ac9ec83f80c7964f6b2949c87 (patch)
treeeff4f6cc35faed99536bd4c229ad626695e7eebf /src/net/tmwa/buysellhandler.cpp
parentb38c31b289d36b2dae594e44d0e8b5e21f083dc5 (diff)
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Removing annoying NPC trade messages from chat
The thanks messages got removed, because they are useless and when selling many items they completely trashed the chat. The pick-up information for money now respects the configuration. Reviewed-by: thorbjorn
Diffstat (limited to 'src/net/tmwa/buysellhandler.cpp')
-rw-r--r--src/net/tmwa/buysellhandler.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp
index 209f034d..fae63c67 100644
--- a/src/net/tmwa/buysellhandler.cpp
+++ b/src/net/tmwa/buysellhandler.cpp
@@ -112,11 +112,7 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_NPC_BUY_RESPONSE:
- if (msg.readInt8() == 0)
- {
- localChatTab->chatLog(_("Thanks for buying."), BY_SERVER);
- }
- else
+ if (msg.readInt8() != 0)
{
// Reset player money since buy dialog already assumed purchase
// would go fine
@@ -126,11 +122,8 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_NPC_SELL_RESPONSE:
- if (msg.readInt8() == 0)
- localChatTab->chatLog(_("Thanks for selling."), BY_SERVER);
- else
+ if (msg.readInt8() != 0)
localChatTab->chatLog(_("Unable to sell."), BY_SERVER);
-
break;
}
}