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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-03-15 23:09:17 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-03-15 23:09:17 +0100
commit29259f72663e0eb1820b4d4a0f018acef61bfb2c (patch)
treeec5b5874e2860200b1330c9cb7ca6675f4430170 /src/net/playerhandler.h
parent2f48ff6c56db96fb2c0a51d9e4a6522e07ab1339 (diff)
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Made the tA Beinghandler avoid dealing with flawed coordinates.
Also fixed again a condition in Being::logic(). I'll beautify the code in tmwAthena:Beinghandler once everything will be working better. Note: I also suspect current clients to flood the server with keyboard messages, hence blocking the animation when they are remote. I'll need to test that with someone having the same client than here..
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