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authorJared Adams <jaxad0127@gmail.com>2009-11-03 18:59:10 -0700
committerJared Adams <jaxad0127@gmail.com>2009-11-03 18:59:10 -0700
commit6ec98a246ee9915cdcc4a58f5de6882e415adc2f (patch)
tree45add22f8dfc85c45910cad41db79c979310c113 /src/net/manaserv/guildhandler.cpp
parent75dbcb1b780fe3fc2f09cbcdc05f9559446ef482 (diff)
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Move ManaServ guild code into GuildHandler
Ad start eAthena's GuildHandler
Diffstat (limited to 'src/net/manaserv/guildhandler.cpp')
-rw-r--r--src/net/manaserv/guildhandler.cpp88
1 files changed, 86 insertions, 2 deletions
diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp
index d4bf2397..e71f4d20 100644
--- a/src/net/manaserv/guildhandler.cpp
+++ b/src/net/manaserv/guildhandler.cpp
@@ -23,7 +23,9 @@
#include "net/messagein.h"
-#include "net/manaserv/chatserver/guild.h"
+#include "net/manaserv/connection.h"
+#include "net/manaserv/messagein.h"
+#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
#include "gui/widgets/channeltab.h"
@@ -41,8 +43,12 @@
#include <iostream>
+Net::GuildHandler *guildHandler;
+
namespace ManaServ {
+extern Connection *chatServerConnection;
+
GuildHandler::GuildHandler()
{
static const Uint16 _messages[] = {
@@ -58,6 +64,7 @@ GuildHandler::GuildHandler()
};
handledMessages = _messages;
+ guildHandler = this;
}
void GuildHandler::handleMessage(Net::MessageIn &msg)
@@ -178,9 +185,10 @@ void GuildHandler::handleMessage(Net::MessageIn &msg)
logger->log("Received CPMSG_GUILD_INVITED");
std::string inviterName = msg.readString();
std::string guildName = msg.readString();
+ int guildId = msg.readInt16();
// Open a dialog asking if the player accepts joining the guild.
- guildWindow->openAcceptDialog(inviterName, guildName);
+ guildWindow->openAcceptDialog(inviterName, guildName, guildId);
} break;
case CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE:
@@ -250,4 +258,80 @@ void GuildHandler::joinedGuild(Net::MessageIn &msg)
BY_CHANNEL);
}
+void GuildHandler::create(const std::string &name)
+{
+ MessageOut msg(PCMSG_GUILD_CREATE);
+ msg.writeString(name);
+ chatServerConnection->send(msg);
+}
+
+void GuildHandler::invite(int guildId, const std::string &name)
+{
+ MessageOut msg(PCMSG_GUILD_INVITE);
+ msg.writeInt16(guildId);
+ msg.writeString(name);
+ chatServerConnection->send(msg);
+}
+
+void GuildHandler::invite(int guildId, Player *player)
+{
+ invite(guildId, player->getName());
+}
+
+void GuildHandler::inviteResponse(int guildId, bool response)
+{
+ /*MessageOut msg(PCMSG_GUILD_ACCEPT);
+ msg.writeString(name);
+ chatServerConnection->send(msg);*/
+}
+
+void GuildHandler::leave(int guildId)
+{
+ MessageOut msg(PCMSG_GUILD_QUIT);
+ msg.writeInt16(guildId);
+ chatServerConnection->send(msg);
+}
+
+void GuildHandler::kick(int guildId, int playerId)
+{
+ // TODO
+}
+
+void GuildHandler::chat(int guildId, const std::string &text)
+{
+ // TODO
+}
+
+void GuildHandler::memberList(int guildId)
+{
+ MessageOut msg(PCMSG_GUILD_GET_MEMBERS);
+ msg.writeInt16(guildId);
+ chatServerConnection->send(msg);
+}
+
+void GuildHandler::changeMemberPostion(int guildId, int playerId, int level)
+{
+ /*MessageOut msg(PCMSG_GUILD_PROMOTE_MEMBER);
+ msg.writeInt16(guildId);
+ msg.writeString(name);
+ msg.writeInt8(level);
+ chatServerConnection->send(msg);*/
+}
+
+void GuildHandler::requestAlliance(int guildId, int otherGuildId)
+{
+ // TODO
+}
+
+void GuildHandler::requestAllianceResponse(int guildId, int otherGuildId,
+ bool response)
+{
+ // TODO
+}
+
+void GuildHandler::endAlliance(int guildId, int otherGuildId)
+{
+ // TODO
+}
+
} // namespace ManaServ