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authorJared Adams <jaxad0127@gmail.com>2009-11-03 10:18:25 -0700
committerJared Adams <jaxad0127@gmail.com>2009-11-03 10:18:25 -0700
commitacd557f9472c711fe92b9c158ec336abf688bf7b (patch)
tree2295d13589411ee88afe16f4997bea65b4ebba94 /src/net/manaserv/beinghandler.cpp
parentc60d3a98dbbb20621742bfd82bbaaa6b7085a8ae (diff)
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Remove more _SUPPORT ifdefs and do some cleanup
Diffstat (limited to 'src/net/manaserv/beinghandler.cpp')
-rw-r--r--src/net/manaserv/beinghandler.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp
index d8508f01..71325fd5 100644
--- a/src/net/manaserv/beinghandler.cpp
+++ b/src/net/manaserv/beinghandler.cpp
@@ -61,7 +61,7 @@ BeingHandler::BeingHandler()
handledMessages = _messages;
}
-void BeingHandler::handleMessage(MessageIn &msg)
+void BeingHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
@@ -92,7 +92,7 @@ void BeingHandler::handleMessage(MessageIn &msg)
}
}
-static void handleLooks(Player *being, MessageIn &msg)
+static void handleLooks(Player *being, Net::MessageIn &msg)
{
// Order of sent slots. Has to be in sync with the server code.
static int const nb_slots = 4;
@@ -120,7 +120,7 @@ static void handleLooks(Player *being, MessageIn &msg)
}
}
-void BeingHandler::handleBeingEnterMessage(MessageIn &msg)
+void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
{
int type = msg.readInt8();
int id = msg.readInt16();
@@ -171,7 +171,7 @@ void BeingHandler::handleBeingEnterMessage(MessageIn &msg)
being->setAction(action);
}
-void BeingHandler::handleBeingLeaveMessage(MessageIn &msg)
+void BeingHandler::handleBeingLeaveMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
if (!being)
@@ -180,7 +180,7 @@ void BeingHandler::handleBeingLeaveMessage(MessageIn &msg)
beingManager->destroyBeing(being);
}
-void BeingHandler::handleBeingsMoveMessage(MessageIn &msg)
+void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg)
{
while (msg.getUnreadLength())
{
@@ -220,7 +220,7 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg)
}
}
-void BeingHandler::handleBeingAttackMessage(MessageIn &msg)
+void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
const int direction = msg.readInt8();
@@ -240,7 +240,7 @@ void BeingHandler::handleBeingAttackMessage(MessageIn &msg)
being->setAction(Being::ATTACK, attackType);
}
-void BeingHandler::handleBeingsDamageMessage(MessageIn &msg)
+void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg)
{
while (msg.getUnreadLength())
{
@@ -253,7 +253,7 @@ void BeingHandler::handleBeingsDamageMessage(MessageIn &msg)
}
}
-void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg)
+void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
Being::Action action = (Being::Action) msg.readInt8();
@@ -288,11 +288,11 @@ void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg)
std::string message(deadMsg[rand()%13]);
message.append(std::string(" ") + _("Press OK to respawn."));
OkDialog *dlg = new OkDialog(_("You Died"), message);
- dlg->addActionListener(&(Net::GameServer::Player::respawnListener));
+ dlg->addActionListener(&(ManaServ::GameServer::Player::respawnListener));
}
}
-void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg)
+void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
if (!being || being->getType() != Being::PLAYER)
@@ -307,7 +307,7 @@ void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg)
}
}
-void BeingHandler::handleBeingDirChangeMessage(MessageIn &msg)
+void BeingHandler::handleBeingDirChangeMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
if (!being)