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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-04 22:28:08 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-04 22:28:08 +0000
commit90290b7aaf2a55187598e67c31d33f5735f574ce (patch)
tree64826ee1d40e993ab70c9d6f077ded33c747edf0 /src/net/gameserver/player.h
parent4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac (diff)
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Client-side hack for picking up items.
Diffstat (limited to 'src/net/gameserver/player.h')
-rw-r--r--src/net/gameserver/player.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h
index d8f572ae..a5429e65 100644
--- a/src/net/gameserver/player.h
+++ b/src/net/gameserver/player.h
@@ -28,17 +28,14 @@
namespace Net
{
- class Connection;
-
namespace GameServer
{
namespace Player
{
void say(const std::string &text);
- void walk(short x, short y);
-// void pickUp(...);
- void useItem(int itemId);
- void equip(int itemId, char slot);
+ void walk(int x, int y);
+ void pickUp(int x, int y);
+ void equip(int slot);
void attack(unsigned char direction);
}
}