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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-29 23:07:47 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-29 23:07:47 +0000
commita4e31503633c3029cb6c526275bc34d471a3c0d4 (patch)
treebab69782d480aaefb527bc07ad2f9730353a0279 /src/main.h
parent457ce3e7b4a869f92d8aef31bdee1b6793587a93 (diff)
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Some trivial documentation work. Fixes all Doxygen warnings.
Diffstat (limited to 'src/main.h')
-rw-r--r--src/main.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.h b/src/main.h
index 6ecf628e..c001a374 100644
--- a/src/main.h
+++ b/src/main.h
@@ -38,7 +38,7 @@
* During the game, the current Map is displayed by the main Viewport, which
* is the bottom-most widget in the WindowContainer. Aside the viewport, the
* window container keeps track of all the \link Window Windows\endlink
- * displayed during the game.
+ * displayed during the game. It is the <i>top</i> widget for Guichan.
*
* A Map is composed of several layers of \link Image Images\endlink (tiles),
* a layer with collision information and \link Sprite Sprites\endlink. The