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authorPhilipp Sehmisch <crush@themanaworld.org>2009-02-10 17:39:17 +0100
committerPhilipp Sehmisch <crush@themanaworld.org>2009-02-10 17:39:17 +0100
commit9b4febf79ecd220807d4a462d5945aa0aa561269 (patch)
tree42c9c5d472ce812f69da98938667df415c8450c2 /src/main.cpp
parentd5d8b2f29c8bd776d4c9fb1fad2af8232f59a1ab (diff)
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Fixed some accidental capitalization errors
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 209157b4..42f73eef 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -135,7 +135,7 @@ CharServerHandler charServerHandler;
LoginData loginData;
LockedArray<LocalPlayer*> charInfo(MAX_SLOT + 1);
-color *textcolor;
+Color *textColor;
// This anonymous namespace hides whatever is inside from other modules.
namespace {
@@ -760,7 +760,7 @@ int main(int argc, char *argv[])
unsigned int oldstate = !state; // We start with a status change.
// Needs to be created in main, as the updater uses it
- textcolor = new color();
+ textColor = new Color();
Game *game = NULL;
Window *currentDialog = NULL;
@@ -1095,7 +1095,7 @@ int main(int argc, char *argv[])
usleep(50000);
}
- delete textcolor;
+ delete textColor;
#ifdef PACKAGE_VERSION
delete versionLabel;
#endif