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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-15 23:44:01 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-15 23:44:01 +0000
commit0e925e97554aae573e895afa4e3d8450f01df342 (patch)
treebbc30319410aecb9fec7c005e667cd7fb628bb17 /src/gui
parentffa0fae492d954c0aed35a0acbd7b856778d7328 (diff)
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Moved item icon from ItemInfo class to the Item class, so that it can be loaded
on demand. Results in faster startup time and reduced memory usage.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/buy.cpp14
-rw-r--r--src/gui/equipmentwindow.cpp9
-rw-r--r--src/gui/itemcontainer.cpp9
-rw-r--r--src/gui/itemshortcutcontainer.cpp4
-rw-r--r--src/gui/sell.cpp14
-rw-r--r--src/gui/shop.cpp35
-rw-r--r--src/gui/shop.h27
-rw-r--r--src/gui/shoplistbox.cpp4
8 files changed, 50 insertions, 66 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index a21435f8..d2e12a85 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -35,7 +35,6 @@
#include "../npc.h"
#include "../net/gameserver/player.h"
-#include "../resources/itemdb.h"
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
@@ -165,7 +164,7 @@ void BuyDialog::action(const gcn::ActionEvent &event)
mAmountItems <= mMaxItems)
{
Net::GameServer::Player::tradeWithNPC
- (mShopItems->at(selectedItem).id, mAmountItems);
+ (mShopItems->at(selectedItem)->getId(), mAmountItems);
// Reset selection
mAmountItems = 1;
@@ -174,7 +173,8 @@ void BuyDialog::action(const gcn::ActionEvent &event)
// Update money and adjust the max number of items that can be bought
mMaxItems -= mAmountItems;
- setMoney(mMoney - mAmountItems * mShopItems->at(selectedItem).price);
+ setMoney(mMoney -
+ mAmountItems * mShopItems->at(selectedItem)->getPrice());
}
}
@@ -197,22 +197,24 @@ BuyDialog::updateButtonsAndLabels()
if (selectedItem > -1)
{
- const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id);
+ const ItemInfo &info = mShopItems->at(selectedItem)->getInfo();
mItemDescLabel->setCaption
(strprintf(_("Description: %s"), info.getDescription().c_str()));
mItemEffectLabel->setCaption
(strprintf(_("Effect: %s"), info.getEffect().c_str()));
+ int itemPrice = mShopItems->at(selectedItem)->getPrice();
+
// Calculate how many the player can afford
- mMaxItems = mMoney / mShopItems->at(selectedItem).price;
+ mMaxItems = mMoney / itemPrice;
if (mAmountItems > mMaxItems)
{
mAmountItems = mMaxItems;
}
// Calculate price of pending purchase
- price = mAmountItems * mShopItems->at(selectedItem).price;
+ price = mAmountItems * itemPrice;
}
else
{
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 20cc86e7..9a96b4d6 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -102,11 +102,11 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
for (int i = 0; i < EQUIPMENT_SIZE; i++)
{
- int itemId = mEquipment->getEquipment(i);
- if (itemId)
+ Item *item = mEquipment->getEquipment(i);
+ if (item)
{
// Draw Item.
- Image *image = Item(itemId).getInfo().getImage();
+ Image *image = item->getImage();
g->drawImage(image, mEquipBox[i].posX, mEquipBox[i].posY);
}
@@ -149,8 +149,7 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent)
BOX_WIDTH, BOX_HEIGHT);
if (tRect.isPointInRect(x, y))
{
- int itemId = mEquipment->getEquipment(i);
- if (itemId)
+ if (mEquipment->getEquipment(i))
{
mSelected = i;
}
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index c51204a7..1abb8f0b 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -104,11 +104,10 @@ ItemContainer::draw(gcn::Graphics *graphics)
Item *item = mInventory->getItem((j * mGridColumns) + i);
- if (!item)
- return;
- if (item->getId() == 0)
+ if (!item || item->getId() == 0)
continue;
- Image *image = item->getInfo().getImage();
+
+ Image *image = item->getImage();
if (image)
{
if (item == mSelectedItem)
@@ -232,7 +231,7 @@ ItemContainer::mousePressed(gcn::MouseEvent &event)
{
mSelectionStatus = SEL_DESELECTING;
}
- else if (item->getId())
+ else if (item && item->getId())
{
setSelectedItem(item);
mSelectionStatus = SEL_SELECTING;
diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp
index 1943ef93..6a5d94fc 100644
--- a/src/gui/itemshortcutcontainer.cpp
+++ b/src/gui/itemshortcutcontainer.cpp
@@ -88,7 +88,7 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics)
Item *item = itemShortcut->getItem(i);
if (item) {
// Draw item icon.
- Image* image = item->getInfo().getImage();
+ Image* image = item->getImage();
if (image) {
g->drawImage(image, itemX, itemY);
g->drawText(
@@ -102,7 +102,7 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics)
if (mItemMoved)
{
// Draw the item image being dragged by the cursor.
- Image* image = mItemMoved->getInfo().getImage();
+ Image* image = mItemMoved->getImage();
if (image)
{
const int tPosX = mCursorPosX - (image->getWidth() / 2);
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index 08565654..bc683c0b 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -38,7 +38,6 @@
#include "../item.h"
#include "../npc.h"
#include "../net/gameserver/player.h"
-#include "../resources/itemdb.h"
#include "../resources/iteminfo.h"
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
@@ -158,11 +157,12 @@ void SellDialog::action(const gcn::ActionEvent &event)
&& mAmountItems <= mMaxItems)
{
Net::GameServer::Player::tradeWithNPC
- (mShopItems->at(selectedItem).id, mAmountItems);
+ (mShopItems->at(selectedItem)->getId(), mAmountItems);
mMaxItems -= mAmountItems;
- mShopItems->getShop()->at(selectedItem).quantity = mMaxItems;
- mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price);
+ mShopItems->getShop()->at(selectedItem)->setQuantity(mMaxItems);
+ mPlayerMoney +=
+ mAmountItems * mShopItems->at(selectedItem)->getPrice();
mAmountItems = 1;
if (!mMaxItems)
@@ -206,20 +206,20 @@ SellDialog::updateButtonsAndLabels()
if (selectedItem > -1)
{
- const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id);
+ const ItemInfo &info = mShopItems->at(selectedItem)->getInfo();
mItemDescLabel->setCaption
(strprintf(_("Description: %s"), info.getDescription().c_str()));
mItemEffectLabel->setCaption
(strprintf(_("Effect: %s"), info.getEffect().c_str()));
- mMaxItems = mShopItems->at(selectedItem).quantity;
+ mMaxItems = mShopItems->at(selectedItem)->getQuantity();
if (mAmountItems > mMaxItems)
{
mAmountItems = mMaxItems;
}
- income = mAmountItems * mShopItems->at(selectedItem).price;
+ income = mAmountItems * mShopItems->at(selectedItem)->getPrice();
}
else
{
diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp
index e2fd54f2..1731ae4c 100644
--- a/src/gui/shop.cpp
+++ b/src/gui/shop.cpp
@@ -22,8 +22,8 @@
*/
#include "shop.h"
-#include "../utils/tostring.h"
-#include "../resources/itemdb.h"
+
+#include "../utils/dtor.h"
ShopItems::~ShopItems()
{
@@ -32,45 +32,36 @@ ShopItems::~ShopItems()
int ShopItems::getNumberOfElements()
{
- return mItemsShop.size();
+ return mShopItems.size();
}
std::string ShopItems::getElementAt(int i)
{
- return mItemsShop.at(i).name;
+ return mShopItems.at(i)->getDisplayName();
}
void ShopItems::addItem(int id, int amount, int price)
{
- ITEM_SHOP item_shop;
- ItemInfo const &item = ItemDB::get(id);
-
- item_shop.name = item.getName()
- + " (" + toString(price) + " GP)";
- item_shop.price = price;
- item_shop.id = id;
- item_shop.quantity = amount;
- item_shop.image = item.getImage();
-
- mItemsShop.push_back(item_shop);
+ mShopItems.push_back(new ShopItem(id, amount, price));
}
-ITEM_SHOP ShopItems::at(int i)
+void ShopItems::addItem(ShopItem* shopItem)
{
- return mItemsShop.at(i);
+ mShopItems.push_back(shopItem);
}
-void ShopItems::push_back(ITEM_SHOP item_shop)
+ShopItem* ShopItems::at(int i)
{
- mItemsShop.push_back(item_shop);
+ return mShopItems.at(i);
}
void ShopItems::clear()
{
- mItemsShop.clear();
+ std::for_each(mShopItems.begin(), mShopItems.end(), make_dtor(mShopItems));
+ mShopItems.clear();
}
-std::vector<ITEM_SHOP>* ShopItems::getShop()
+std::vector<ShopItem*>* ShopItems::getShop()
{
- return &mItemsShop;
+ return &mShopItems;
}
diff --git a/src/gui/shop.h b/src/gui/shop.h
index 665e92cb..281f4c6d 100644
--- a/src/gui/shop.h
+++ b/src/gui/shop.h
@@ -28,34 +28,28 @@
#include <vector>
#include <guichan/listmodel.hpp>
+
#include "../resources/image.h"
-struct ITEM_SHOP {
- short id;
- std::string name;
- Image *image;
- int price;
- int index;
- int quantity;
-};
+#include "../shopitem.h"
class ShopItems : public gcn::ListModel
{
public:
/**
- * Destructor
+ * Destructor.
*/
~ShopItems();
/**
- * Adds an item and its associated picture
+ * Adds an item and its associated picture.
*/
void addItem(int id, int amount, int price);
/**
- * Convenience function for adding items
+ * Convenience function for adding items.
*/
- void push_back(ITEM_SHOP item_shop);
+ void addItem(ShopItem* shopItem);
/**
* Returns the number of items in the shop.
@@ -70,7 +64,7 @@ class ShopItems : public gcn::ListModel
/**
* Returns the item number i in the shop.
*/
- ITEM_SHOP at(int i);
+ ShopItem* at(int i);
/**
* Clear the vector.
@@ -78,13 +72,12 @@ class ShopItems : public gcn::ListModel
void clear();
/**
- * Direct access to the vector
+ * Direct access to the vector.
*/
- std::vector<ITEM_SHOP>* getShop();
+ std::vector<ShopItem*>* getShop();
private:
- std::vector<ITEM_SHOP> mItemsShop;
-
+ std::vector<ShopItem*> mShopItems;
};
#endif
diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp
index e4f6e6f9..ffa4d116 100644
--- a/src/gui/shoplistbox.cpp
+++ b/src/gui/shoplistbox.cpp
@@ -79,7 +79,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
backgroundColor = gcn::Color(110, 160, 255);
}
else if (mShopItems &&
- mPlayerMoney < mShopItems->at(i).price && mPriceCheck)
+ mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck)
{
backgroundColor = gcn::Color(0x919191);
}
@@ -89,7 +89,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
if (mShopItems)
{
- Image *icon = mShopItems->at(i).image;
+ Image *icon = mShopItems->at(i)->getImage();
if (icon)
{
graphics->drawImage(icon, 1, y);