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authorBertram <bertram@cegetel.net>2009-09-03 20:37:08 +0200
committerBertram <bertram@cegetel.net>2009-09-03 20:37:08 +0200
commitecf588b5ef86804b0074c54b6371cda9e8f346c2 (patch)
treebff015ac332d0bfd359ebd932236f37003a578e6 /src/gui/widgets/textfield.cpp
parentefb541eeef2ad839c885c494c3a065f1f7d5dc03 (diff)
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Resolved Mantis #847: Login stage Windows won't go less than the default gui opacity.
Of course, in-game, the wanted opacity still shows up.
Diffstat (limited to 'src/gui/widgets/textfield.cpp')
-rw-r--r--src/gui/widgets/textfield.cpp25
1 files changed, 18 insertions, 7 deletions
diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp
index 75144658..f19b4d82 100644
--- a/src/gui/widgets/textfield.cpp
+++ b/src/gui/widgets/textfield.cpp
@@ -29,6 +29,7 @@
#include "resources/image.h"
#include "resources/resourcemanager.h"
+#include "gui/skin.h"
#include "utils/dtor.h"
@@ -82,8 +83,23 @@ TextField::~TextField()
for_each(skin.grid, skin.grid + 9, dtor<Image*>());
}
+void TextField::updateAlpha()
+{
+ float alpha = std::max(config.getValue("guialpha", 0.8),
+ (double)SkinLoader::instance()->getMinimumOpacity());
+
+ if (alpha != mAlpha)
+ {
+ mAlpha = alpha;
+ for (int a = 0; a < 9; a++)
+ skin.grid[a]->setAlpha(mAlpha);
+ }
+}
+
void TextField::draw(gcn::Graphics *graphics)
{
+ updateAlpha();
+
if (isFocused())
{
drawCaret(graphics,
@@ -94,17 +110,12 @@ void TextField::draw(gcn::Graphics *graphics)
graphics->setColor(guiPalette->getColor(Palette::TEXT));
graphics->setFont(getFont());
graphics->drawText(mText, 1 - mXScroll, 1);
-
- if (config.getValue("guialpha", 0.8) != mAlpha)
- {
- mAlpha = config.getValue("guialpha", 0.8);
- for (int a = 0; a < 9; a++)
- skin.grid[a]->setAlpha(mAlpha);
- }
}
void TextField::drawFrame(gcn::Graphics *graphics)
{
+ //updateAlpha(); -> Not useful...
+
int w, h, bs;
bs = getFrameSize();
w = getWidth() + bs * 2;