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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-06-17 16:46:06 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-06-17 16:46:06 +0200
commit914d3de7c324cb1ec456892702689718352a7842 (patch)
treeeb05c251adb6f012a40f3d7de4eb42ab854b7d94 /src/gui/viewport.cpp
parentfaf0a45d6b8b85acd2836cf5e8e7f7c5b161931d (diff)
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First pass on removing tile hard coded values.
Every files has been checked against the hard coded 32 values except the map.cpp file. I also added convenience functions in the Game class, centralized the default item icon size, and removed two unused defines in being.cpp.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index e10a1a60..0353fd44 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -402,7 +402,8 @@ void Viewport::_drawPath(Graphics *graphics, const Path &path,
graphics->fillRectangle(gcn::Rectangle(squareX - 4, squareY - 4,
8, 8));
graphics->drawText(
- toString(mMap->getMetaTile(i->x / 32, i->y / 32)->Gcost),
+ toString(mMap->getMetaTile(i->x / mMap->getTileWidth(),
+ i->y / mMap->getTileHeight())->Gcost),
squareX + 4, squareY + 12, gcn::Graphics::CENTER);
}
}