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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-14 21:57:38 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-14 21:57:38 +0100 |
commit | 3dba40474d5b1525e8723139ae7be7576967feea (patch) | |
tree | ce1fe17e358bbd5502aa6c721aeba92cc1c47d73 /src/gui/viewport.cpp | |
parent | 34a02000cacc2c553d11e19c09d9d11b9c46eafd (diff) | |
download | mana-client-3dba40474d5b1525e8723139ae7be7576967feea.tar.gz mana-client-3dba40474d5b1525e8723139ae7be7576967feea.tar.bz2 mana-client-3dba40474d5b1525e8723139ae7be7576967feea.tar.xz mana-client-3dba40474d5b1525e8723139ae7be7576967feea.zip |
Tweaked some configuration defaults
Scrolling is now a bit less lazy and the scroll radius is 0. In my
opinion this is a better default.
Framerate limiter is now off by default, since it makes the game appear
a bit choppy. It's basically only useful for laptops anyway, and not too
hard to find.
(cherry picked from eAthena branch,
commit c56bc78b5f5676784265dff8ed5334884e8dcc39)
Conflicts:
src/main.cpp
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index a6092c7a..a746fb03 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -61,8 +61,8 @@ Viewport::Viewport(): setOpaque(false); addMouseListener(this); - mScrollLaziness = (int) config.getValue("ScrollLaziness", 32); - mScrollRadius = (int) config.getValue("ScrollRadius", 32); + mScrollLaziness = (int) config.getValue("ScrollLaziness", 16); + mScrollRadius = (int) config.getValue("ScrollRadius", 0); mScrollCenterOffsetX = (int) config.getValue("ScrollCenterOffsetX", 0); mScrollCenterOffsetY = (int) config.getValue("ScrollCenterOffsetY", 0); mVisibleNames = config.getValue("visiblenames", 1); |