From 3dba40474d5b1525e8723139ae7be7576967feea Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 14 Dec 2008 21:57:38 +0100 Subject: Tweaked some configuration defaults Scrolling is now a bit less lazy and the scroll radius is 0. In my opinion this is a better default. Framerate limiter is now off by default, since it makes the game appear a bit choppy. It's basically only useful for laptops anyway, and not too hard to find. (cherry picked from eAthena branch, commit c56bc78b5f5676784265dff8ed5334884e8dcc39) Conflicts: src/main.cpp --- src/gui/viewport.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui/viewport.cpp') diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index a6092c7a..a746fb03 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -61,8 +61,8 @@ Viewport::Viewport(): setOpaque(false); addMouseListener(this); - mScrollLaziness = (int) config.getValue("ScrollLaziness", 32); - mScrollRadius = (int) config.getValue("ScrollRadius", 32); + mScrollLaziness = (int) config.getValue("ScrollLaziness", 16); + mScrollRadius = (int) config.getValue("ScrollRadius", 0); mScrollCenterOffsetX = (int) config.getValue("ScrollCenterOffsetX", 0); mScrollCenterOffsetY = (int) config.getValue("ScrollCenterOffsetY", 0); mVisibleNames = config.getValue("visiblenames", 1); -- cgit v1.2.3-70-g09d2