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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-15 23:56:26 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-16 19:42:45 +0100
commit81306cf16bd4660b868f24a74b1e731c8a00af95 (patch)
treedb3c905969884600792055d330851561bcf17384 /src/gui/tradewindow.cpp
parentbdb66839ca480fdfa51a7253fb8f95c3657381c1 (diff)
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Renamed some file names for consistency with the class names
This was already done by ManaPlus. It's a good idea anyway and it makes comparing the code a little easier. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/gui/tradewindow.cpp')
-rw-r--r--src/gui/tradewindow.cpp315
1 files changed, 315 insertions, 0 deletions
diff --git a/src/gui/tradewindow.cpp b/src/gui/tradewindow.cpp
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+++ b/src/gui/tradewindow.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/tradewindow.h"
+
+#include "event.h"
+#include "inventory.h"
+#include "item.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+#include "units.h"
+
+#include "gui/inventorywindow.h"
+#include "gui/itemamountwindow.h"
+#include "gui/setup.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/itemcontainer.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/textfield.h"
+#include "gui/widgets/layout.h"
+
+#include "net/inventoryhandler.h"
+#include "net/net.h"
+#include "net/tradehandler.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <guichan/font.hpp>
+
+#include <sstream>
+
+#define CAPTION_PROPOSE _("Propose trade")
+#define CAPTION_CONFIRMED _("Confirmed. Waiting...")
+#define CAPTION_ACCEPT _("Agree trade")
+#define CAPTION_ACCEPTED _("Agreed. Waiting...")
+
+TradeWindow::TradeWindow():
+ Window(_("Trade: You")),
+ mMyInventory(new Inventory(Inventory::TRADE)),
+ mPartnerInventory(new Inventory(Inventory::TRADE)),
+ mStatus(PROPOSING)
+{
+ setWindowName("Trade");
+ setResizable(true);
+ setCloseButton(true);
+ setDefaultSize(386, 180, ImageRect::CENTER);
+ setMinWidth(386);
+ setMinHeight(180);
+ setupWindow->registerWindowForReset(this);
+
+ std::string longestName = getFont()->getWidth(_("OK")) >
+ getFont()->getWidth(_("Trade")) ?
+ _("OK") : _("Trade");
+
+ mAddButton = new Button(_("Add"), "add", this);
+ mOkButton = new Button("", "", this); // Will be filled in later
+
+ int width = std::max(mOkButton->getFont()->getWidth(CAPTION_PROPOSE),
+ mOkButton->getFont()->getWidth(CAPTION_CONFIRMED));
+ width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPT));
+ width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPTED));
+
+ mOkButton->setWidth(8 + width);
+
+ mMyItemContainer = new ItemContainer(mMyInventory.get());
+ mMyItemContainer->addSelectionListener(this);
+
+ ScrollArea *myScroll = new ScrollArea(mMyItemContainer);
+ myScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+
+ mPartnerItemContainer = new ItemContainer(mPartnerInventory.get());
+ mPartnerItemContainer->addSelectionListener(this);
+
+ ScrollArea *partnerScroll = new ScrollArea(mPartnerItemContainer);
+ partnerScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+
+ mMoneyLabel = new Label(strprintf(_("You get %s"), ""));
+ gcn::Label *mMoneyLabel2 = new Label(_("You give:"));
+
+ mMoneyField = new TextField;
+ mMoneyField->setWidth(40);
+ mMoneyChangeButton = new Button(_("Change"), "money", this);
+
+ place(1, 0, mMoneyLabel);
+ place(0, 1, myScroll).setPadding(3);
+ place(1, 1, partnerScroll).setPadding(3);
+ ContainerPlacer place;
+ place = getPlacer(0, 0);
+ place(0, 0, mMoneyLabel2);
+ place(1, 0, mMoneyField);
+ place(2, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT);
+ place = getPlacer(0, 2);
+ place(0, 0, mAddButton);
+ place(1, 0, mOkButton);
+ Layout &layout = getLayout();
+ layout.extend(0, 2, 2, 1);
+ layout.setRowHeight(1, Layout::AUTO_SET);
+ layout.setRowHeight(2, 0);
+ layout.setColWidth(0, Layout::AUTO_SET);
+ layout.setColWidth(1, Layout::AUTO_SET);
+
+ loadWindowState();
+
+ reset();
+}
+
+TradeWindow::~TradeWindow()
+{
+}
+
+void TradeWindow::setMoney(int amount)
+{
+ mMoneyLabel->setCaption(strprintf(_("You get %s"),
+ Units::formatCurrency(amount).c_str()));
+ mMoneyLabel->adjustSize();
+}
+
+void TradeWindow::addItem(int id, bool own, int quantity)
+{
+ (own ? mMyInventory : mPartnerInventory)->addItem(id, quantity);
+}
+
+void TradeWindow::changeQuantity(int index, bool own, int quantity)
+{
+ if (own)
+ mMyInventory->getItem(index)->setQuantity(quantity);
+ else
+ mPartnerInventory->getItem(index)->setQuantity(quantity);
+}
+
+void TradeWindow::increaseQuantity(int index, bool own, int quantity)
+{
+ if (own)
+ mMyInventory->getItem(index)->increaseQuantity(quantity);
+ else
+ mPartnerInventory->getItem(index)->increaseQuantity(quantity);
+}
+
+void TradeWindow::reset()
+{
+ mMyInventory->clear();
+ mPartnerInventory->clear();
+ mOkOther = false;
+ mOkMe = false;
+ setMoney(0);
+ mMoneyField->setEnabled(true);
+ mMoneyField->setText("");
+ mAddButton->setEnabled(true);
+ mMoneyChangeButton->setEnabled(true);
+ setStatus(PREPARING);
+}
+
+void TradeWindow::receivedOk(bool own)
+{
+ if (own)
+ mOkMe = true;
+ else
+ mOkOther = true;
+
+ if (mOkMe && mOkOther)
+ {
+ //mOkMe = false;
+ //mOkOther = false;
+ setStatus(ACCEPTING);
+ }
+}
+
+void TradeWindow::tradeItem(Item *item, int quantity)
+{
+ Net::getTradeHandler()->addItem(item, quantity);
+}
+
+void TradeWindow::valueChanged(const gcn::SelectionEvent &event)
+{
+ const Item *item;
+
+ /* If an item is selected in one container, make sure no item is selected
+ * in the other container.
+ */
+ if (event.getSource() == mMyItemContainer &&
+ (item = mMyItemContainer->getSelectedItem()))
+ mPartnerItemContainer->selectNone();
+ else if ((item = mPartnerItemContainer->getSelectedItem()))
+ mMyItemContainer->selectNone();
+}
+
+void TradeWindow::setStatus(Status s)
+{
+ if (s == mStatus)
+ return;
+ mStatus = s;
+
+ switch (s)
+ {
+ case PREPARING:
+ mOkButton->setCaption(CAPTION_PROPOSE);
+ mOkButton->setActionEventId("ok");
+ break;
+ case PROPOSING:
+ mOkButton->setCaption(CAPTION_CONFIRMED);
+ mOkButton->setActionEventId("");
+ break;
+ case ACCEPTING:
+ mOkButton->setCaption(CAPTION_ACCEPT);
+ mOkButton->setActionEventId("trade");
+ break;
+ case ACCEPTED:
+ mOkButton->setCaption(CAPTION_ACCEPTED);
+ mOkButton->setActionEventId("");
+ break;
+ default:
+ break;
+ }
+
+ mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED));
+}
+
+void TradeWindow::action(const gcn::ActionEvent &event)
+{
+ Item *item = inventoryWindow->getSelectedItem();
+
+ if (event.getId() == "add")
+ {
+ if (mStatus != PREPARING)
+ return;
+
+ if (!inventoryWindow->isVisible())
+ {
+ inventoryWindow->setVisible(true);
+ return;
+ }
+
+ if (!item)
+ return;
+
+ if (mMyInventory->getFreeSlot() == -1)
+ return;
+
+ if (mMyInventory->contains(item))
+ {
+ SERVER_NOTICE(_("Failed adding item. You can not "
+ "overlap one kind of item on the window."))
+ return;
+ }
+
+ // Choose amount of items to trade
+ ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, this, item);
+
+ setStatus(PREPARING);
+ }
+ else if (event.getId() == "cancel")
+ {
+ setVisible(false);
+ reset();
+ PlayerInfo::setTrading(false);
+
+ Net::getTradeHandler()->cancel();
+ }
+ else if (event.getId() == "ok")
+ {
+ mMoneyField->setEnabled(false);
+ mAddButton->setEnabled(false);
+ mMoneyChangeButton->setEnabled(false);
+ receivedOk(true);
+ setStatus(PROPOSING);
+ Net::getTradeHandler()->confirm();
+ }
+ else if (event.getId() == "trade")
+ {
+ receivedOk(true);
+ setStatus(ACCEPTED);
+ Net::getTradeHandler()->finish();
+ }
+ else if (event.getId() == "money")
+ {
+ if (mStatus != PREPARING)
+ return;
+
+ int v = atoi(mMoneyField->getText().c_str());
+ int curMoney = PlayerInfo::getAttribute(MONEY);
+ if (v > curMoney)
+ {
+ SERVER_NOTICE(_("You don't have enough money."))
+ v = curMoney;
+ }
+ Net::getTradeHandler()->setMoney(v);
+ mMoneyField->setText(strprintf("%d", v));
+ }
+}
+
+void TradeWindow::close()
+{
+ Net::getTradeHandler()->cancel();
+}