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authorMajin Sniper <majinsniper@gmx.de>2009-03-12 22:42:42 +0100
committerIra Rice <irarice@gmail.com>2009-03-12 21:53:00 -0600
commitf0d5e3da15a308fcc962590330e7d8e39e8874b9 (patch)
treea0e7f61b1f6a2f2aee20549c9ac55a123ba3ccba /src/gui/speechbubble.h
parent5207b4cbb462cfa962a6f566897a6affd92eef94 (diff)
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Make use of the new available colors
This patch lets all being derivatives use the palette to set their name's colors. Text Particle Effects all respect the new settings. Some widgets were updated to use the colors.
Diffstat (limited to 'src/gui/speechbubble.h')
-rw-r--r--src/gui/speechbubble.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h
index a1a597c1..d356dac1 100644
--- a/src/gui/speechbubble.h
+++ b/src/gui/speechbubble.h
@@ -23,6 +23,7 @@
#ifndef SPEECHBUBBLE_H
#define SPEECHBUBBLE_H
+#include "palette.h"
#include "popup.h"
class ScrollArea;
@@ -34,7 +35,8 @@ class SpeechBubble : public Popup
SpeechBubble();
void setCaption(const std::string &name,
- const gcn::Color &color = 0x000000);
+ const gcn::Color *color =
+ &guiPalette->getColor(Palette::TEXT));
void setText(std::string text, bool showName = true);
void setLocation(int x, int y);
unsigned int getNumRows();