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authorIra Rice <irarice@gmail.com>2009-01-10 18:19:25 -0700
committerIra Rice <irarice@gmail.com>2009-01-10 18:19:25 -0700
commit4018856d2d30532ad2404de4462ff3e473938a22 (patch)
tree75330ae36ef00304a23981d445d75cc0af78a04e /src/gui/smileycontainer.h
parente1b29d03d1fa9f1e6716fdd03f4baa62a02240dd (diff)
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Changed a few emote variable names to be more sensible, as well as
removing emotions.png from the client data files (should have never been there to begin with, IMO). TODO: Simplify the emote code so that there is a lot less redundant code, as well as make filling out the possible emotes more flexible. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/smileycontainer.h')
-rw-r--r--src/gui/smileycontainer.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/smileycontainer.h b/src/gui/smileycontainer.h
index ddfe9ec5..88ca0b48 100644
--- a/src/gui/smileycontainer.h
+++ b/src/gui/smileycontainer.h
@@ -33,7 +33,7 @@
class Image;
class Inventory;
-class Item;
+class Emote;
namespace gcn {
class SelectionListener;
@@ -107,12 +107,12 @@ class SmileyContainer : public gcn::Widget,
* Sets the currently selected item. Invalid (e.g., negative) indices set `no item'.
*/
- void setSelectedItemIndex(int index);
+ void setSelectedEmoteIndex(int index);
/**
* Find the current item index by the most recently used item ID
*/
- void refindSelectedItem(void);
+ void refindSelectedEmote(void);
/**
* Determine and set the height of the container.
@@ -126,7 +126,7 @@ class SmileyContainer : public gcn::Widget,
ImageSet *mSmileyImg;
Image *mSelImg;
- int mSelectedItemIndex;
+ int mSelectedEmoteIndex;
int mMaxSmiley;