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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-01 20:17:43 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-01 20:17:43 +0000
commitb895630aa394f74e07dc0eb3f230ae943ba86d22 (patch)
tree8d6480857f0c369f67974b208bfb7efe54f582c1 /src/gui/sell.cpp
parent328bd58d13177368a17bcf486c0aba63184bf478 (diff)
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Fixed width of item lists in shops and fixed hitting dead monsters.
Diffstat (limited to 'src/gui/sell.cpp')
-rw-r--r--src/gui/sell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index 711a417e..e12b61ed 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -46,7 +46,7 @@ SellDialog::SellDialog():
setContentSize(260, 175);
scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110));
- itemList->setDimension(gcn::Rectangle(5, 5, 240, 110));
+ itemList->setDimension(gcn::Rectangle(5, 5, 238, 110));
slider->setDimension(gcn::Rectangle(5, 120, 200, 10));
quantityLabel->setPosition(215, 120);
okButton->setPosition(180, 145);