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authorMateusz Kaduk <mateusz.kaduk@gmail.com>2004-12-27 23:09:09 +0000
committerMateusz Kaduk <mateusz.kaduk@gmail.com>2004-12-27 23:09:09 +0000
commite5ba1c69c54cb7e7abbe2bab67aff46255575d0e (patch)
tree602013a9504065aea900065adfe4ba8238386068 /src/gui/radiobutton.cpp
parent1c390bc80c21461b77d83c889af786123da9005d (diff)
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Added radiobutton class
Diffstat (limited to 'src/gui/radiobutton.cpp')
-rw-r--r--src/gui/radiobutton.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/src/gui/radiobutton.cpp b/src/gui/radiobutton.cpp
new file mode 100644
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+++ b/src/gui/radiobutton.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "radiobutton.h"
+
+RadioButton::RadioButton(const std::string& caption, const std::string& group, bool marked):
+ gcn::RadioButton(caption,group, marked)
+{
+}
+
+void RadioButton::drawBox(gcn::Graphics* graphics) {
+ BITMAP *box = NULL;
+ int x, y;
+
+ getAbsolutePosition(x, y);
+
+ if (mMarked) {
+ if (false /*disabled*/) {
+ box = gui_skin.radiobutton.disabled_checked;
+ } else {
+ box = gui_skin.radiobutton.checked;
+ }
+ } else if (false /*disabled*/) {
+ box = gui_skin.radiobutton.disabled;
+ } else {
+ box = gui_skin.radiobutton.normal;
+ }
+
+ x += 2;
+ y += 2;
+ if(box != NULL)
+ masked_blit(box, gui_bitmap, 0, 0, x, y, box->w, box->h);
+}