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authorJared Adams <jaxad0127@gmail.com>2009-10-30 07:55:47 -0600
committerJared Adams <jaxad0127@gmail.com>2009-10-30 07:55:47 -0600
commitd5d10a30ceb4a9d6bbb19fe8cbcf878cd841cd53 (patch)
treeab809df771094d860c5f2b4f1ad0f1083c6a4dca /src/gui/quitdialog.h
parent1c0ee2fc301d88c5c696392d9959e82e2acd0086 (diff)
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Support switching characters under eAthena
Diffstat (limited to 'src/gui/quitdialog.h')
-rw-r--r--src/gui/quitdialog.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/quitdialog.h b/src/gui/quitdialog.h
index 252c283d..04ce6d16 100644
--- a/src/gui/quitdialog.h
+++ b/src/gui/quitdialog.h
@@ -43,7 +43,7 @@ class QuitDialog : public Window, public gcn::ActionListener
* @quitGame; to be used for getting out of the while loop in Game
* @pointerToMe will be set to NULL when the QuitDialog is destroyed
*/
- QuitDialog(bool *quitGame, QuitDialog **pointerToMe);
+ QuitDialog(QuitDialog **pointerToMe);
/**
* Destructor
@@ -63,7 +63,6 @@ class QuitDialog : public Window, public gcn::ActionListener
gcn::Button *mOkButton;
gcn::Button *mCancelButton;
- bool *mQuitGame;
QuitDialog **mMyPointer;
};