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authorYohann Ferreira <bertram@cegetel.net>2005-02-23 12:28:25 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-02-23 12:28:25 +0000
commit32cd4fc75d9700c83117d69fb5aca294f3bae6ab (patch)
tree45047ff9871429f5ad96d884e09ef6a6548331d1 /src/gui/progressbar.cpp
parent1128bbe453e5a04ee98b12929537d9f5ca6c8be5 (diff)
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Fully working Progress Bars. Now need to get it used Image instance only.
Diffstat (limited to 'src/gui/progressbar.cpp')
-rw-r--r--src/gui/progressbar.cpp57
1 files changed, 43 insertions, 14 deletions
diff --git a/src/gui/progressbar.cpp b/src/gui/progressbar.cpp
index 7a520332..89ad4a9e 100644
--- a/src/gui/progressbar.cpp
+++ b/src/gui/progressbar.cpp
@@ -64,9 +64,17 @@ gcn::Widget()
dBottomLeftBorder->setAlpha(1.0f);
dBottomRightBorder->setAlpha(1.0f);
- // The color bar
- ColorBar = SDL_CreateRGBSurface(SDL_SWSURFACE, width-8, height-8, 32,
- red, green, blue, 160);
+ ColorBar = SDL_AllocSurface(SDL_SWSURFACE, getWidth()-8, getHeight()-8, (screen->format->BytesPerPixel*8), 0, 0, 0, 0);
+ Uint32 boxColor = SDL_MapRGB(screen->format, Red, Green, Blue);
+ SDL_Rect sourceRect;
+ sourceRect.x = sourceRect.y = 0;
+ sourceRect.w = getWidth();
+ sourceRect.h = getHeight();
+ if ( ColorBar )
+ {
+ SDL_FillRect(ColorBar, &sourceRect, boxColor);
+ SDL_SetAlpha(ColorBar, SDL_SRCALPHA, 120);
+ }
}
@@ -99,19 +107,18 @@ void ProgressBar::draw(gcn::Graphics *graphics)
dRightBorder->drawPattern(screen, absx+getWidth()-4, absy+4, 4, getHeight()-8);
// And then, we color the bar to show the progress
- SDL_Rect srcRect, destRect;
- destRect.x = absx+4;
- destRect.y = absy+4;
- srcRect.x = 0;
- srcRect.y = 0;
- srcRect.w = getWidth();
- srcRect.h = getHeight();
-
if ( ColorBar )
{
- if ( ColorBar->w < (srcRect.w)) srcRect.w=ColorBar->w;
- if ( ColorBar->h < (srcRect.h)) srcRect.h=ColorBar->h;
- SDL_BlitSurface(ColorBar, &srcRect, screen, &destRect);
+ SDL_Rect screenRect, colorBarRect;
+ colorBarRect.x = 0;
+ colorBarRect.y = 0;
+ colorBarRect.w = int(progress*float(getWidth()-4));
+ colorBarRect.h = getHeight();
+ screenRect.w = getWidth();
+ screenRect.h = getHeight()-4;
+ screenRect.x = absx+4;
+ screenRect.y = absy+4;
+ if ( ColorBar ) SDL_BlitSurface(ColorBar, &colorBarRect, screen, &screenRect);
}
#endif
@@ -126,3 +133,25 @@ float ProgressBar::getProgress()
{
return progress;
}
+
+void ProgressBar::setColor(unsigned char MyRed, unsigned char MyGreen,
+ unsigned char MyBlue)
+{
+ Red = MyRed; Green = MyGreen; Blue = MyBlue;
+
+ SDL_FreeSurface(ColorBar);
+ ColorBar = SDL_AllocSurface(SDL_SWSURFACE, getWidth()-8, getHeight()-8,
+ (screen->format->BytesPerPixel*8), 0, 0, 0, 0);
+ Uint32 boxColor = SDL_MapRGB(screen->format, Red, Green, Blue);
+ SDL_Rect sourceRect;
+ sourceRect.x = sourceRect.y = 0;
+ sourceRect.w = getWidth();
+ sourceRect.h = getHeight();
+ if ( ColorBar )
+ {
+ SDL_FillRect(ColorBar, &sourceRect, boxColor);
+ SDL_SetAlpha(ColorBar, SDL_SRCALPHA, 120);
+ }
+
+
+}