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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-21 22:39:53 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-21 22:39:53 +0000
commite4e3f73db10d345453f2c6d06ae1dc499a4c7404 (patch)
tree7117443cf1267f9354206c21d70ac4ae0ddefcec /src/gui/itemcontainer.h
parent241e2461446a830194f202b840abcd3598f804a5 (diff)
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Numerous things:
* Fixed two non-virtual destructor warnings showing up with GCC 4. * Fixed OpenGL inventory text drawing that broke in last commit * Removed glClear cause screen is redrawn completely anyway * Fixed updating of buttons in inventory window * Made items.xml be loaded through resource manager.
Diffstat (limited to 'src/gui/itemcontainer.h')
-rw-r--r--src/gui/itemcontainer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h
index 97c17924..9ee6892a 100644
--- a/src/gui/itemcontainer.h
+++ b/src/gui/itemcontainer.h
@@ -117,12 +117,12 @@ class ItemContainer : public gcn::Widget, public gcn::MouseListener
* Adds a new item.
*/
void addItem(int index, int id, int quantity, bool equipment);
-
+
/**
* Set selected item to -1.
*/
void selectNone();
-
+
/**
* Reset all item slots.
*/