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authorJared Adams <jaxad0127@gmail.com>2009-03-26 23:04:14 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-26 23:04:14 -0600
commite64b5a25a54f56bc836af57223e37449a1daffe8 (patch)
treef14f80a0bdc5268a2c4e2c70b6afcac080242ac5 /src/gui/guildwindow.cpp
parente03bd01fa02da71d41b85d3710a971da5a9c6c32 (diff)
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Major clean up of ChatTab handling
ChatTabs now manage their own adding/removal from the chat window, which lost most of it's chat related messages. Whisper handling is stil done by the ChatWindow, but it no longer manages any other tabs. ChannelTab handling is now the sole responsability of the Channels they are attached to. The general tab is handled by Game.
Diffstat (limited to 'src/gui/guildwindow.cpp')
-rw-r--r--src/gui/guildwindow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/guildwindow.cpp b/src/gui/guildwindow.cpp
index 263b8181..c8a1872f 100644
--- a/src/gui/guildwindow.cpp
+++ b/src/gui/guildwindow.cpp
@@ -127,7 +127,7 @@ void GuildWindow::action(const gcn::ActionEvent &event)
if (guild)
{
Net::ChatServer::Guild::quitGuild(guild);
- chatWindow->chatLog("Guild " + mGuildTabs->getSelectedTab()->getCaption() + " quit", BY_SERVER);
+ localChatTab->chatLog("Guild " + mGuildTabs->getSelectedTab()->getCaption() + " quit", BY_SERVER);
}
}
else if (eventId == "CREATE_GUILD_OK")
@@ -143,7 +143,7 @@ void GuildWindow::action(const gcn::ActionEvent &event)
// Defocus dialog
mFocus = false;
- chatWindow->chatLog("Creating Guild called " + name, BY_SERVER);
+ localChatTab->chatLog("Creating Guild called " + name, BY_SERVER);
guildDialog->scheduleDelete();
}
else if (eventId == "INVITE_USER_OK")
@@ -156,7 +156,7 @@ void GuildWindow::action(const gcn::ActionEvent &event)
// Defocus dialog
mFocus = false;
- chatWindow->chatLog("Invited user " + name, BY_SERVER);
+ localChatTab->chatLog("Invited user " + name, BY_SERVER);
inviteDialog->scheduleDelete();
}
else if (eventId == "yes")
@@ -233,7 +233,7 @@ void GuildWindow::openAcceptDialog(const std::string &inviterName,
const std::string &guildName)
{
std::string msg = inviterName + " has invited you to join the guild " + guildName;
- chatWindow->chatLog(msg, BY_SERVER);
+ localChatTab->chatLog(msg, BY_SERVER);
acceptDialog = new ConfirmDialog("Accept Guild Invite", msg, this);
acceptDialog->addActionListener(this);