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authorAaron Marks <nymacro@gmail.com>2005-06-17 23:52:01 +0000
committerAaron Marks <nymacro@gmail.com>2005-06-17 23:52:01 +0000
commit6e1dbe34d9ef4c5c06887187fa20c5461c159579 (patch)
tree2ba6811940b0042ab1ea2d87ecd761f34238a003 /src/gui/gui.h
parentc702285ab5c288fc65dacdf81b583890d3b99c63 (diff)
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Updated BrowserBox to work with SDL by using the original font. (the setColor
calls can be ignored, as they have no effect on the font when Guichan is using SDL).
Diffstat (limited to 'src/gui/gui.h')
-rw-r--r--src/gui/gui.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 1c8ccb34..daaaa905 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -71,6 +71,11 @@ class Gui : public gcn::Gui, public gcn::MouseListener
*/
void mousePress(int mx, int my, int button);
+ /**
+ * Return game font
+ */
+ gcn::ImageFont *getFont();
+
private:
#ifdef USE_OPENGL
gcn::ImageLoader *hostImageLoader; /**< For loading images in GL */