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authorJared Adams <jaxad0127@gmail.com>2009-05-12 08:11:35 -0600
committerJared Adams <jaxad0127@gmail.com>2009-05-12 08:12:31 -0600
commit657afb7b642d5b02289c6bb5bc883c2987cdf5d1 (patch)
tree26816e7e3f3acfd521844be85423a8b18d2443c5 /src/gui/equipmentwindow.cpp
parentb4d5e2a9c92fe5b0f53c3d08b87c324960c3215c (diff)
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Remove methods from LocalPlayer that just call Net
And make a few others like that, and remove them too.
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index aa81361d..44006971 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -33,6 +33,9 @@
#include "item.h"
#include "localplayer.h"
+#include "net/inventoryhandler.h"
+#include "net/net.h"
+
#include "resources/image.h"
#include "resources/iteminfo.h"
#include "resources/resourcemanager.h"
@@ -176,7 +179,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event)
mInventory->getItem(mEquipment->getEquipment(mSelected)) :
mInventory->getItem(mEquipment->getArrows());
#endif
- player_node->unequipItem(item);
+ Net::getInventoryHandler()->unequipItem(item);
setSelected(-1);
}
}