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authorJared Adams <jaxad0127@gmail.com>2009-03-12 06:44:16 -0600
committerIra Rice <irarice@gmail.com>2009-03-12 08:38:07 -0600
commit37b812f2892a9b11a88abcbcde0b47aca76f4a71 (patch)
tree6872d9c5420845c50c1ea411c0f999aeb8ffc434 /src/gui/emoteshortcutcontainer.cpp
parent5b1e2aae6391edc99425ed7671d59eddd774212e (diff)
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Move emote sprite loading into EmoteDB
Diffstat (limited to 'src/gui/emoteshortcutcontainer.cpp')
-rw-r--r--src/gui/emoteshortcutcontainer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/emoteshortcutcontainer.cpp b/src/gui/emoteshortcutcontainer.cpp
index f4cef106..8c9df14e 100644
--- a/src/gui/emoteshortcutcontainer.cpp
+++ b/src/gui/emoteshortcutcontainer.cpp
@@ -60,7 +60,7 @@ EmoteShortcutContainer::EmoteShortcutContainer():
// Setup emote sprites
for (int i = 0; i <= EmoteDB::getLast(); i++)
{
- mEmoteImg.push_back(player_node->getEmote(i));
+ mEmoteImg.push_back(EmoteDB::getAnimation(i));
}
mMaxItems = EmoteDB::getLast() < MAX_ITEMS ? EmoteDB::getLast() : MAX_ITEMS;
@@ -113,7 +113,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
if (mEmoteMoved)
{
// Draw the emote image being dragged by the cursor.
- AnimatedSprite* sprite = mEmoteImg[mEmoteMoved - 1];
+ const AnimatedSprite* sprite = mEmoteImg[mEmoteMoved - 1];
if (sprite)
{
const int tPosX = mCursorPosX - (sprite->getWidth() / 2);