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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-30 01:34:16 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-09 20:00:07 +0100
commit1b1050da1c7b84cc72b7efbb2229294975be9e10 (patch)
tree68d15ccb015d58aeb5797ffd06efca3e55997c24 /src/gui/emotecontainer.cpp
parent0d4142a891cd228da24ee3aa3bbd7dc622da5b75 (diff)
parent955a7613d1fe116fe5e1da07a222b6849b3c885c (diff)
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Merged with Aethyra master as of 2009-01-27
Conflicts: Almost everywhere.
Diffstat (limited to 'src/gui/emotecontainer.cpp')
-rw-r--r--src/gui/emotecontainer.cpp172
1 files changed, 172 insertions, 0 deletions
diff --git a/src/gui/emotecontainer.cpp b/src/gui/emotecontainer.cpp
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+/*
+ * Aethyra
+ * Copyright 2009 Aethyra Development Team
+ *
+ * This file is part of Aethyra.
+ *
+ * Aethyra is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * Aethyra is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Aethyra; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <guichan/mouseinput.hpp>
+#include <guichan/selectionlistener.hpp>
+
+#include "emotecontainer.h"
+
+#include "../animatedsprite.h"
+#include "../configuration.h"
+#include "../emoteshortcut.h"
+#include "../graphics.h"
+#include "../localplayer.h"
+#include "../log.h"
+
+#include "../resources/emotedb.h"
+#include "../resources/image.h"
+#include "../resources/iteminfo.h"
+#include "../resources/resourcemanager.h"
+
+#include "../utils/dtor.h"
+#include "../utils/gettext.h"
+#include "../utils/tostring.h"
+
+const int EmoteContainer::gridWidth = 34; // emote icon width + 4
+const int EmoteContainer::gridHeight = 36; // emote icon height + 4
+
+static const int NO_EMOTE = -1;
+
+EmoteContainer::EmoteContainer():
+ mSelectedEmoteIndex(NO_EMOTE)
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+
+ // Setup emote sprites
+ for (int i = 0; i <= EmoteDB::getLast(); i++)
+ {
+ mEmoteImg.push_back(player_node->getEmote(i));
+ }
+
+ mSelImg = resman->getImage("graphics/gui/selection.png");
+ if (!mSelImg) logger->error(_("Unable to load selection.png"));
+
+ mSelImg->setAlpha(config.getValue("guialpha", 0.8));
+
+ mMaxEmote = EmoteDB::getLast() + 1;
+
+ addMouseListener(this);
+ addWidgetListener(this);
+}
+
+EmoteContainer::~EmoteContainer()
+{
+ if (!mSelImg)
+ {
+ mSelImg->decRef();
+ mSelImg = NULL;
+ }
+}
+
+void EmoteContainer::draw(gcn::Graphics *graphics)
+{
+ int columns = getWidth() / gridWidth;
+
+ // Have at least 1 column
+ if (columns < 1)
+ {
+ columns = 1;
+ }
+
+ for (int i = 0; i < mMaxEmote ; i++)
+ {
+ int emoteX = ((i) % columns) * gridWidth;
+ int emoteY = ((i) / columns) * gridHeight;
+
+ // Draw emote icon
+ mEmoteImg[i]->draw(static_cast<Graphics*>(graphics), emoteX, emoteY);
+
+ // Draw selection image below selected item
+ if (mSelectedEmoteIndex == i)
+ {
+ static_cast<Graphics*>(graphics)->drawImage(
+ mSelImg, emoteX, emoteY);
+ }
+ }
+}
+
+void EmoteContainer::widgetResized(const gcn::Event &event)
+{
+ recalculateHeight();
+}
+
+void EmoteContainer::recalculateHeight()
+{
+ int cols = getWidth() / gridWidth;
+
+ if (cols < 1)
+ cols = 1;
+
+ const int rows = (mMaxEmote / cols) + (mMaxEmote % cols > 0 ? 1 : 0);
+ const int height = rows * gridHeight + 8;
+ if (height != getHeight())
+ setHeight(height);
+}
+
+int EmoteContainer::getSelectedEmote()
+{
+ if (mSelectedEmoteIndex == NO_EMOTE)
+ return 0;
+
+ return 1 + mSelectedEmoteIndex;
+}
+
+void EmoteContainer::selectNone()
+{
+ setSelectedEmoteIndex(NO_EMOTE);
+}
+
+void EmoteContainer::setSelectedEmoteIndex(int index)
+{
+ if (index < 0 || index >= mMaxEmote )
+ mSelectedEmoteIndex = NO_EMOTE;
+ else
+ mSelectedEmoteIndex = index;
+}
+
+void EmoteContainer::distributeValueChangedEvent()
+{
+ gcn::SelectionEvent event(this);
+ std::list<gcn::SelectionListener*>::iterator i_end = mListeners.end();
+ std::list<gcn::SelectionListener*>::iterator i;
+
+ for (i = mListeners.begin(); i != i_end; ++i)
+ {
+ (*i)->valueChanged(event);
+ }
+}
+
+void EmoteContainer::mousePressed(gcn::MouseEvent &event)
+{
+ int button = event.getButton();
+ if (button == gcn::MouseEvent::LEFT || button == gcn::MouseEvent::RIGHT)
+ {
+ int columns = getWidth() / gridWidth;
+ int mx = event.getX();
+ int my = event.getY();
+ int index = mx / gridWidth + ((my / gridHeight) * columns);
+ if (index < mMaxEmote)
+ {
+ setSelectedEmoteIndex(index);
+ emoteShortcut->setEmoteSelected(index + 1);
+ }
+ }
+}