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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-03 17:00:07 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-03 17:00:07 +0000
commit061b9e817ffe73acca163510b276e6ca7dd8f6c2 (patch)
treec1488381a9a62520f94cdb353bd5bd12ebc1b699 /src/gui/confirm_dialog.h
parent092bf185fc056338bcde2749a304e576edf342fd (diff)
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Made NPC names visible. Windows are now invisible by default.
Diffstat (limited to 'src/gui/confirm_dialog.h')
-rw-r--r--src/gui/confirm_dialog.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/confirm_dialog.h b/src/gui/confirm_dialog.h
index 1c206b03..771ecc36 100644
--- a/src/gui/confirm_dialog.h
+++ b/src/gui/confirm_dialog.h
@@ -47,7 +47,7 @@ class ConfirmDialog : public Window, public gcn::ActionListener {
/**
* Called when receiving actions from the widgets.
*/
- void action(const std::string& eventId, gcn::Widget* widget);
+ void action(const std::string &eventId, gcn::Widget *widget);
};
#endif