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authorRoderic Morris <roderic@ccs.neu.edu>2008-06-03 16:29:11 +0000
committerRoderic Morris <roderic@ccs.neu.edu>2008-06-03 16:29:11 +0000
commit0fdbf1d62c1add8800ffc7171a1911e1e243ac2a (patch)
treec22e6d658d908d3050cfe3dd5970f356e28aa465 /src/gui/chat.cpp
parentd4e8401e55c7bc3f5c8545b66167e8c3bf3cd380 (diff)
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channel announcements and leave / enter messages, chat code refactoring
Diffstat (limited to 'src/gui/chat.cpp')
-rw-r--r--src/gui/chat.cpp96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 3748b31c..e7b82621 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -203,14 +203,6 @@ ChatWindow::chatLog(std::string line, int own, const std::string &channelName)
scroll->logic();
}
-#if 0
-void
-ChatWindow::chatLog(CHATSKILL act)
-{
- chatLog(const_msg(act), BY_SERVER);
-}
-#endif
-
void
ChatWindow::action(const gcn::ActionEvent &event)
{
@@ -385,94 +377,6 @@ void ChatWindow::chatSend(std::string const &nick, std::string const &msg,
}
}
-#if 0
-std::string
-ChatWindow::const_msg(CHATSKILL act)
-{
- std::string msg;
- if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
- switch (act.bskill) {
- case BSKILL_TRADE :
- msg = "Trade failed!";
- break;
- case BSKILL_EMOTE :
- msg = "Emote failed!";
- break;
- case BSKILL_SIT :
- msg = "Sit failed!";
- break;
- case BSKILL_CREATECHAT :
- msg = "Chat creating failed!";
- break;
- case BSKILL_JOINPARTY :
- msg = "Could not join party!";
- break;
- case BSKILL_SHOUT :
- msg = "Cannot shout!";
- break;
- }
-
- switch (act.reason) {
- case RFAIL_SKILLDEP :
- msg += " You have not yet reached a high enough lvl!";
- break;
- case RFAIL_INSUFHP :
- msg += " Insufficient HP!";
- break;
- case RFAIL_INSUFSP :
- msg += " Insufficient SP!";
- break;
- case RFAIL_NOMEMO :
- msg += " You have no memos!";
- break;
- case RFAIL_SKILLDELAY :
- msg += " You cannot do that right now!";
- break;
- case RFAIL_ZENY :
- msg += " Seems you need more Zeny... ;-)";
- break;
- case RFAIL_WEAPON :
- msg += " You cannot use this skill with that kind of weapon!";
- break;
- case RFAIL_REDGEM :
- msg += " You need another red gem!";
- break;
- case RFAIL_BLUEGEM :
- msg += " You need another blue gem!";
- break;
- case RFAIL_OVERWEIGHT :
- msg += " You're carrying to much to do this!";
- break;
- default :
- msg += " Huh? What's that?";
- break;
- }
- } else {
- switch(act.skill) {
- case SKILL_WARP :
- msg = "Warp failed...";
- break;
- case SKILL_STEAL :
- msg = "Could not steal anything...";
- break;
- case SKILL_ENVENOM :
- msg = "Poison had no effect...";
- break;
- }
- }
-
- return msg;
-}
-#endif
-
-void
-ChatWindow::addChannel(short channelId, const std::string &channelName)
-{
- Channel *channel = new Channel(channelId);
- channel->setName(channelName);
- channelManager->addChannel(channel);
-}
-
void
ChatWindow::removeChannel(short channelId)
{