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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-27 23:43:24 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-29 19:45:53 +0200
commit3cca6548aefcfe0751ab7b4d70ac71ace486e12e (patch)
treed4cc812676bc6f31ed5f1da6fd99fe0410abf9cd /src/gui/charselectdialog.h
parent9c99cee38effd341889267c8cda6c964af561aa1 (diff)
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Removed underscores from some non-conforming filenames
We don't use underscores in the filenames generally, and let's be consistent on that matter.
Diffstat (limited to 'src/gui/charselectdialog.h')
-rw-r--r--src/gui/charselectdialog.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h
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+++ b/src/gui/charselectdialog.h
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef CHAR_SELECT_H
+#define CHAR_SELECT_H
+
+#include "gui/widgets/window.h"
+
+#include "being.h"
+#include "guichanfwd.h"
+#include "lockedarray.h"
+
+#include <guichan/actionlistener.hpp>
+
+#ifdef TMWSERV_SUPPORT
+#include "../logindata.h"
+#endif
+
+class LocalPlayer;
+class Player;
+class PlayerBox;
+
+/**
+ * Character selection dialog.
+ *
+ * \ingroup Interface
+ */
+class CharSelectDialog : public Window, public gcn::ActionListener
+{
+ public:
+ friend class CharDeleteConfirm;
+ /**
+ * Constructor.
+ */
+#ifdef TMWSERV_SUPPORT
+ CharSelectDialog(LockedArray<LocalPlayer*> *charInfo,
+ LoginData *loginData);
+#else
+ CharSelectDialog(LockedArray<LocalPlayer*> *charInfo,
+ Gender gender);
+#endif
+
+ void action(const gcn::ActionEvent &event);
+
+ void updatePlayerInfo();
+
+ void logic();
+
+ bool selectByName(const std::string &name);
+
+ private:
+ LockedArray<LocalPlayer*> *mCharInfo;
+
+ gcn::Button *mSelectButton;
+ gcn::Button *mCancelButton;
+ gcn::Button *mPreviousButton;
+ gcn::Button *mNextButton;
+
+ gcn::Label *mNameLabel;
+ gcn::Label *mLevelLabel;
+ gcn::Label *mMoneyLabel;
+ std::string mMoney;
+
+ PlayerBox *mPlayerBox;
+
+ bool mCharSelected;
+
+#ifdef TMWSERV_SUPPORT
+ gcn::Button *mNewCharButton;
+ gcn::Button *mDelCharButton;
+ gcn::Button *mUnRegisterButton;
+ gcn::Button *mChangePasswordButton;
+ gcn::Button *mChangeEmailButton;
+ gcn::Label *mAccountNameLabel;
+
+ LoginData *mLoginData;
+#else
+ gcn::Button *mNewDelCharButton;
+ gcn::Label *mJobLevelLabel;
+ Gender mGender;
+#endif
+
+ /**
+ * Communicate character deletion to the server.
+ */
+ void attemptCharDelete();
+
+ /**
+ * Communicate character selection to the server.
+ */
+ void attemptCharSelect();
+};
+
+#endif