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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-03-19 20:43:10 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-03-19 20:43:10 +0000
commit654d24e74c56d240b8d622840c135e22a029636d (patch)
tree5eb8b94f7832bdbb6d21c7ded6e6da6b5f8f3464 /src/gui/char_select.cpp
parent3ddaec5f355ed1d231514cf0a863c4b9e35cf2a6 (diff)
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Unreverted latest change by Doener due to my lack of proper communication abilities.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r--src/gui/char_select.cpp24
1 files changed, 9 insertions, 15 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index b1d08951..40c1d145 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -23,7 +23,6 @@
#include "char_select.h"
-#include <sstream>
#include <string>
#include <guichan/widgets/label.hpp>
@@ -40,6 +39,8 @@
#include "../net/messageout.h"
+#include "./utils/tostring.h"
+
/**
* Listener for confirming character deletion.
*/
@@ -69,7 +70,8 @@ void CharDeleteConfirm::action(const std::string &eventId)
}
CharSelectDialog::CharSelectDialog(Network *network, LockedArray<LocalPlayer*> *charInfo):
- Window("Select Character"), mNetwork(network), mCharInfo(charInfo), mCharSelected(false)
+ Window("Select Character"), mNetwork(network),
+ mCharInfo(charInfo), mCharSelected(false)
{
mSelectButton = new Button("Ok", "ok", this);
mCancelButton = new Button("Cancel", "cancel", this);
@@ -171,17 +173,10 @@ void CharSelectDialog::updatePlayerInfo()
LocalPlayer *pi = mCharInfo->getEntry();
if (pi) {
- std::stringstream nameCaption, levelCaption, jobCaption, moneyCaption;
-
- nameCaption << pi->getName();
- levelCaption << "Lvl: " << pi->mLevel;
- jobCaption << "Job Lvl: " << pi->mJobLevel;
- moneyCaption << "Gold: " << pi->mGp;
-
- mNameLabel->setCaption(nameCaption.str());
- mLevelLabel->setCaption(levelCaption.str());
- mJobLevelLabel->setCaption(jobCaption.str());
- mMoneyLabel->setCaption(moneyCaption.str());
+ mNameLabel->setCaption(pi->getName());
+ mLevelLabel->setCaption("Lvl: " + toString(pi->mLevel));
+ mJobLevelLabel->setCaption("Job Lvl: " + toString(pi->mJobLevel));
+ mMoneyLabel->setCaption("Gold: " + toString(pi->mGp));
if (!mCharSelected)
{
mNewCharButton->setEnabled(false);
@@ -191,8 +186,7 @@ void CharSelectDialog::updatePlayerInfo()
mPlayerBox->mHairStyle = pi->getHairStyle() - 1;
mPlayerBox->mHairColor = pi->getHairColor() - 1;
mPlayerBox->mShowPlayer = true;
- }
- else {
+ } else {
mNameLabel->setCaption("Name");
mLevelLabel->setCaption("Level");
mJobLevelLabel->setCaption("Job Level");