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authorJared Adams <jaxad0127@gmail.com>2010-08-01 21:32:16 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-01 21:35:09 -0600
commita3e61c0e830c46b51c0d135962ad361c02b93243 (patch)
tree3b94948be5750c8f968ea89723799eb4f119c063 /src/gui/buysell.cpp
parent0e189bbe81c88283438aabb4fec3ba30920d3a36 (diff)
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Remove isActive methods from buy/sell windows
Uses a state variable in PlayerInfo instead. Moves isTalking from Being to PlayerInfo. Also some small cleanups. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui/buysell.cpp')
-rw-r--r--src/gui/buysell.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 3e810a4a..4419ffcc 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -21,6 +21,8 @@
#include "buysell.h"
+#include "playerinfo.h"
+
#include "gui/setup.h"
#include "gui/widgets/button.h"
@@ -65,11 +67,16 @@ BuySellDialog::BuySellDialog(int npcId):
instances.push_back(this);
setVisible(true);
+
+ PlayerInfo::setBuySellState(BUYSELL_CHOOSING);
}
BuySellDialog::~BuySellDialog()
{
instances.remove(this);
+
+ if (PlayerInfo::getBuySellState() == BUYSELL_CHOOSING)
+ PlayerInfo::setBuySellState(BUYSELL_NONE);
}
void BuySellDialog::setVisible(bool visible)