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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-09-19 12:28:42 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-09-19 12:28:42 +0000
commit2c4d4ecc19fc8308b2772e4ffe6570ca362264d1 (patch)
treea4b6d78a89bfd12b3667129bd0bae63a805682cd /src/gui/buysell.cpp
parentcf0f74488b0f2057bc535774dc6a2c871311932f (diff)
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Got rid of writeSet() calls.
Diffstat (limited to 'src/gui/buysell.cpp')
-rw-r--r--src/gui/buysell.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 47777ca0..1f40e7b5 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -28,7 +28,6 @@
#include "../game.h"
#include "../net/messageout.h"
-#include "../net/network.h"
#include "../net/protocol.h"
BuySellDialog::BuySellDialog():
@@ -86,7 +85,6 @@ void BuySellDialog::action(const std::string& eventId)
outMsg.writeShort(CMSG_NPC_BUY_SELL_REQUEST);
outMsg.writeLong(current_npc);
outMsg.writeByte(actionId);
- writeSet(7);
}
setVisible(false);