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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-03-15 23:32:19 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-03-15 23:32:19 +0100
commit001b6f0f7db78bf7987e302a085b9d8469d59f68 (patch)
treedec89f55b89cca99a245d6bb03d5c67a23a6dc62 /src/commandhandler.h
parent29259f72663e0eb1820b4d4a0f018acef61bfb2c (diff)
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Adapted the Being::logic() to handle very slow beings.
This fixes the bug about monsters direction not being updated. The good news is that the bug was also present for Manaserv and is now corrected. I also moved back the ActorSprite::logic() call at its initial place.
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